Tin Hearts

Tin Hearts

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Level 50 invisible wall (vr)
Hello.
I've noticed 2 bugs in the level 50.
After making 6 soldiers enter the house, the doors partially opens.
Trying to open it, there's an invisible wall that prevents to enter, but there's another door.
With the other door is possibile to enter in the room, but there is an invisible wall before the opposite wall (of the entered door) that prevents going there or putting items and complete the room.
I'm retrying tomorrow
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Showing 1-14 of 14 comments
Yes, there is already post here about this bugs - "VR version has some big bugs! [video]". Unfortunately there is no solution yet.
Last edited by Bimble Bay; May 6 @ 4:42am
gussmed May 6 @ 9:28pm 
It’s broken in both VR and flatscreen. I’m guessing this got broken with the March update, since people used to be able to finish this. As it is, there’s no way to complete the game.
Had the same level 50 issue tonight.
Steve May 13 @ 4:04pm 
It is amazing to me that with all the work that clearly went into making this, they seem content to leave a bug in place that makes it impossible to finish. I don't think I've ever seen anything like this.
gussmed May 13 @ 4:52pm 
Given there are very few threads in this forum, I suspect the game never sold well so the developer has moved on to other things.

Which is too bad. It's one of the nicer looking VR games. A lot of smaller indie VR games have fairly terrible art. The soldiers look pretty great close up in VR.
MAME-FAN May 14 @ 3:43am 
I left a comment on their discord 6 days ago with no response.

https://discord.com/invite/wiredp
Steve May 14 @ 4:34pm 
Agreed then - the developer must have moved on to other things. I'd like to think/hope that given how much work must have gone into all the animations, environments and level design, they would prefer to leave it in a state where people can play it from beginning to end. But it appears not.
Bimble Bay May 24 @ 10:54am 
Bugs on level 50 are gone, there was an update today!
Steve May 24 @ 3:19pm 
Great news! Thanks for sharing!
gussmed May 25 @ 1:36pm 
Just finished the game today. It turns out that level 50 is the mid-point of the last puzzle. Level 49 has you adding 6 of 18 soldiers to the dollhouse, and level 50 and 51 have you adding the remaining 12.
Scythe  [developer] May 25 @ 2:31pm 
Just catching up with this thread and wanted to apologise for both the issue and the delay in resolving it. It is as you guys said, a year later and the game has not done amazingly sales wise… so we’ve had to split our focus somewhat and put some effort on some other things too (namely, trying to survive!). We finally managed to put this out though and it’s great to hear it’s addressed the issues for people. Hope you enjoyed the journey those of you who got to the end and thank you so much for sticking with it and chasing us to sort things out, it shows how much you care and we appreciate you for it 🙏
Steve May 25 @ 6:49pm 
Thank you very much for fixing it and truly best of luck surviving. I will happily buy whatever game you make next.
MAME-FAN May 25 @ 7:58pm 
Thanks for the update. I beat it tonight in VR. Who was that supposed to be at the very end? The mother's ghost? We assume the father is dead?
gussmed May 25 @ 9:30pm 
I think it's pretty clear that throughout the game, you're the ghost of the toymaker. After all, the actions are all "possess this" and "possess that."
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