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people literally just run off to farm kills because that nets way more points than standing on the objective, adversely, people that DO defend the objective are being extra ♥♥♥♥♥♥ because their allies are keeping enemies occupied elsewhere, leading to a boring experience and no point gain - until, of course, the enemy DOES get there in big numbers and just slaughter the few people who DID defend the objective...
Yeah, such wasted potential. I can definitely attest to the bugs. It's retarded how the hitreg is so bad even, and is especially felt on overheads/stabs.
And don't get me started on balance. The game is supposed to remove "beyblading" like in Mordhau, but 3rd person players can literally swipe their stabs from the front to their back, and I'm not even sure why this is a thing at all.