Chivalry 2

Chivalry 2

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martwica Jun 21, 2024 @ 1:48pm
3
archers = only skilled class
you have to aim and hit enemies 3/4 times and meanwhile knights just charge at you and spam left/right click
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Showing 1-15 of 93 comments
Verax Jun 21, 2024 @ 11:44pm 
While I don't like playing archer much-- or being killed by archers when I didn't realize I was being targeted while fighting other players-- 100% archer does take more skill than most popular classes, especially when you see how the players utilize those classes.

People plateau long before the skill cap once they get mildly competent with footwork/spacing... while spamming left-right swing on one of the larger axes-- because you only have to get lucky once or twice with those weapons to get a recorded K.

Either that or the one-tricks that fixate everything on getting good at dragging/accelerating the wide swing on a weapon with wonky animations. Lol. Still takes more skill than the left-right spam though, enough so that it's more respectable despite those players frequently knowing the animations are wonky/hard to read-- thus the reason why they main it.

So yeah, like I said I don't even like playing archer, honestly because the projectile weapons feel so weak unless you land only headshots, and I feel like the sluggishness of the archer class makes no sense. They should be one of the more agile classes-- although I concede that would make them extra annoying, lol. Still though, 100% a more skill-based class than the most popular picks-- especially by the players that unironically mald over anyone playing archer or any other non-caveman style class.
Aya Jun 22, 2024 @ 8:57am 
I'd say it requires a different skill set to be effective

Bodyshotting doesn't really do much damage, but the fact that bows and crossbows are unblockable means that your projectiles are effective at restricting enemy movement, especially if you're targeting a player that's attacking your teammates. Even if you miss, your enemy needs to be mindful of the fact that you're shooting him, which could lead to him walking into melee hits he normally wouldn't. This is especially helpful if your teammates are getting killed by people using the Highland Sword

What archers need to be effective and i'd argue is more important than accuracy (accuracy is still important tho) is target priority. IMO, here's who i'd target first:

Objectives
Highland Sword users
Low HP players
Polemen and Field Engineers
Other archers*
Everyone else

*I know people say that you should target other archers before targeting other players, though it's generally more effective to remain invisible to enemy archers if you can help it.
Last edited by Aya; Jun 22, 2024 @ 9:38am
Obsidian Jun 22, 2024 @ 9:34am 
Yep, it is true
Geronimo426 Jun 22, 2024 @ 9:53am 
Got tons of hours in game, and being an effective archer does take a lot of skill when it comes to the combat system. Effective archers are close to the front lines where they can make every shot count and not just fire into crowds hitting their own guys 65% of the time.
Being on or a few steps behind the front lines as an effective archer means you have to be able to read the field quick (awareness) and know when to transition to your sidearm.

Further, archers have crap stamina so being able to consistently counter is a MUST. Otherwise you will be quickly disarmed and killed.

Very few play archer this way though. Most are a mile back, dont help on objectives AT ALL and seem to intentionally avoid being anywhere near the obj. With the slow arrow speed they are basically worthless and vast majority of their shots miss. All they do is dump quivers and run back to the ammo box. Worthless
Aya Jun 22, 2024 @ 9:57am 
Originally posted by Geronimo426:
Very few play archer this way though. Most are a mile back, dont help on objectives AT ALL and seem to intentionally avoid being anywhere near the obj. With the slow arrow speed they are basically worthless and vast majority of their shots miss. All they do is dump quivers and run back to the ammo box. Worthless
Whenever people say "archers are OP", I feel like i need to mention a game where dumping quivers at longer range is actually a valid tactic. As you've mentioned, this is often a stupid thing to do in Chiv, to the point where people who play archer like this are often better off throwing medkits as a footman, or use Xv1-focused melee weapons such as the Glaive on Raider or Executioner's Axe on Devastator/Crusader
Last edited by Aya; Jun 22, 2024 @ 9:58am
Aya Jun 22, 2024 @ 10:37am 
Originally posted by Bardown33:
shooting people from distance takes as much skill as running up behind the front line and spamming attack. yes, you get kills, but are you "good"?... "skilled"?.... debatable
See the post above mine. Suppose I should buy you the game i was alluding to one day?
Sal Jun 23, 2024 @ 5:21pm 
mouth breather take
Verax Jun 23, 2024 @ 8:19pm 
Originally posted by Sal:
mouth breather take

Lol, found the guy that left-right spams axes. Knight or Vanguard? INB4 you actually spam the highland or the messer. Whoa impressive.
martwica Jun 24, 2024 @ 12:00am 
Originally posted by Sal:
mouth breather take
cry
Mary Jun 25, 2024 @ 10:06am 
All my archer-ing is a lot of dodging and shortswording.
Dick Dawg (Banned) Jun 25, 2024 @ 10:20pm 
Originally posted by Verax:
While I don't like playing archer much-- or being killed by archers when I didn't realize I was being targeted while fighting other players-- 100% archer does take more skill than most popular classes, especially when you see how the players utilize those classes.

People plateau long before the skill cap once they get mildly competent with footwork/spacing... while spamming left-right swing on one of the larger axes-- because you only have to get lucky once or twice with those weapons to get a recorded K.

Either that or the one-tricks that fixate everything on getting good at dragging/accelerating the wide swing on a weapon with wonky animations. Lol. Still takes more skill than the left-right spam though, enough so that it's more respectable despite those players frequently knowing the animations are wonky/hard to read-- thus the reason why they main it.

So yeah, like I said I don't even like playing archer, honestly because the projectile weapons feel so weak unless you land only headshots, and I feel like the sluggishness of the archer class makes no sense. They should be one of the more agile classes-- although I concede that would make them extra annoying, lol. Still though, 100% a more skill-based class than the most popular picks-- especially by the players that unironically mald over anyone playing archer or any other non-caveman style class.
no it doesnt. It gets aim assist.
Dick Dawg (Banned) Jun 25, 2024 @ 10:21pm 
Originally posted by Verax:
Originally posted by Sal:
mouth breather take

Lol, found the guy that left-right spams axes. Knight or Vanguard? INB4 you actually spam the highland or the messer. Whoa impressive.
lol youd assume thats me right? No, im a man at arms main with halberd. Get better.
Dick Dawg (Banned) Jun 25, 2024 @ 10:22pm 
Originally posted by Geronimo426:
Got tons of hours in game, and being an effective archer does take a lot of skill when it comes to the combat system. Effective archers are close to the front lines where they can make every shot count and not just fire into crowds hitting their own guys 65% of the time.
Being on or a few steps behind the front lines as an effective archer means you have to be able to read the field quick (awareness) and know when to transition to your sidearm.

Further, archers have crap stamina so being able to consistently counter is a MUST. Otherwise you will be quickly disarmed and killed.

Very few play archer this way though. Most are a mile back, dont help on objectives AT ALL and seem to intentionally avoid being anywhere near the obj. With the slow arrow speed they are basically worthless and vast majority of their shots miss. All they do is dump quivers and run back to the ammo box. Worthless
A good archer is never in danger of being hit.
Despicable character Jun 26, 2024 @ 2:15am 
Originally posted by Geronimo426:
Got tons of hours in game, and being an effective archer does take a lot of skill when it comes to the combat system. Effective archers are close to the front lines where they can make every shot count and not just fire into crowds hitting their own guys 65% of the time.
Being on or a few steps behind the front lines as an effective archer means you have to be able to read the field quick (awareness) and know when to transition to your sidearm.

Further, archers have crap stamina so being able to consistently counter is a MUST. Otherwise you will be quickly disarmed and killed.

Very few play archer this way though. Most are a mile back, dont help on objectives AT ALL and seem to intentionally avoid being anywhere near the obj. With the slow arrow speed they are basically worthless and vast majority of their shots miss. All they do is dump quivers and run back to the ammo box. Worthless

You're right, A good archer should:

- Know the weapon's effective range and not fire at will

- Have a mindset for target priority. Decide whether to aim at an archer, knight, closest enemy, low HP target, or an easy target, depending on the range weapon and hit chances at the time, rather than just targeting the crowd

- If targeting an archer, observe the arrow's trajectory to find their location. Wait for them to aim (when they stand still) and then take your shot

- Maintain awareness of melee threats. An archer without a shield should focus on counterattacks to save time and stamina

- Retreat when the front line collapses. It's better to wait for the next wave of teammate support than to fight alone

Got tons of hours in throwing axes archer. I stay close to the front lines and prioritize my targets as easy targets > low HP > closest enemy > the crowd. If the closest enemy aware me, I’ll pretend to aim at him but will throw at another easy target in his direction. This makes him block the air and slow down. When he gets within melee distance, I’ll use a shield hit to interrupt him at first, then I prefer variety of attack styles than just counterattack, because of the shield.
Verax Jun 26, 2024 @ 2:16am 
Originally posted by Birdman:
Originally posted by Verax:
While I don't like playing archer much-- or being killed by archers when I didn't realize I was being targeted while fighting other players-- 100% archer does take more skill than most popular classes, especially when you see how the players utilize those classes.

People plateau long before the skill cap once they get mildly competent with footwork/spacing... while spamming left-right swing on one of the larger axes-- because you only have to get lucky once or twice with those weapons to get a recorded K.

Either that or the one-tricks that fixate everything on getting good at dragging/accelerating the wide swing on a weapon with wonky animations. Lol. Still takes more skill than the left-right spam though, enough so that it's more respectable despite those players frequently knowing the animations are wonky/hard to read-- thus the reason why they main it.

So yeah, like I said I don't even like playing archer, honestly because the projectile weapons feel so weak unless you land only headshots, and I feel like the sluggishness of the archer class makes no sense. They should be one of the more agile classes-- although I concede that would make them extra annoying, lol. Still though, 100% a more skill-based class than the most popular picks-- especially by the players that unironically mald over anyone playing archer or any other non-caveman style class.
no it doesnt. It gets aim assist.

Lmao, no. Way to out yourself as a controller scrub.
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