Marvel’s Spider-Man Remastered

Marvel’s Spider-Man Remastered

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Xenu Aug 12, 2022 @ 4:10pm
Ray Tracing bug.
Every object made of stainless steel looks horrible.
Realized it in FEAST HQ in the kitchen
There's a weird ghosting effect that follows the camera movement.
Last edited by Xenu; Aug 13, 2022 @ 10:49am
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Showing 1-15 of 15 comments
CLE Aug 12, 2022 @ 10:56pm 
It seems to be happening only with the RT settings on Very High. For now I suggest using on High.
VaeliusNoctu Aug 12, 2022 @ 11:46pm 
Originally posted by CLE:
It seems to be happening only with the RT settings on Very High. For now I suggest using on High.

With High it looks not very nice....
+++ same problem
Spjauk į šikną Aug 13, 2022 @ 4:57am 
play with AA setting? Ghosting sounds like AA problem
Xenu Aug 13, 2022 @ 10:48am 
Originally posted by KIPIT SPIRT:
play with AA setting? Ghosting sounds like AA problem
It's really hard to explain. The texture of the stainless itself gets like all weird.
Ill try to get a screenshot
Xenu Aug 13, 2022 @ 10:48am 
Originally posted by dömuz sikmek:
+++ same problem
Glad im not alone at least probably not my rig
Myztkl©-Kev Aug 13, 2022 @ 1:34pm 
I also noticed this on a tray in Doc oc's lab and then later again somewhere else. There's also another weird transparency bug with certain objects like when doc oc shows up with take out and peter is fixing his suit, when doc oc puts down the bag of take out, it's right in front of the camera and I see black squares instead of transparency, I've seen it in a few other places too.
CLE Aug 13, 2022 @ 2:14pm 
Originally posted by VaeliusNoctu:
Originally posted by CLE:
It seems to be happening only with the RT settings on Very High. For now I suggest using on High.

With High it looks not very nice....

I know, but at least is a workaround for now. Until they release a patch.
CLE Aug 13, 2022 @ 2:15pm 
Originally posted by Xenu:
Originally posted by KIPIT SPIRT:
play with AA setting? Ghosting sounds like AA problem
It's really hard to explain. The texture of the stainless itself gets like all weird.
Ill try to get a screenshot

Another thing is to either change the AA type or settings. DLLS and FSR2 are making the reflections shimmering. For DLSS, using dynamic resolution solves the shimmering while the denoiser isn't yet perfect it is less distracting than the shimmering.
Xenu Aug 13, 2022 @ 5:29pm 
Took a pic for those interested https://imgur.com/a/698hKCO
Xenu Aug 13, 2022 @ 5:31pm 
The black line you see its the tray on the right like the image copies it self in the stainless
Last edited by Xenu; Aug 13, 2022 @ 5:31pm
VaeliusNoctu Aug 13, 2022 @ 5:54pm 
Originally posted by CLE:
Originally posted by Xenu:
It's really hard to explain. The texture of the stainless itself gets like all weird.
Ill try to get a screenshot

Another thing is to either change the AA type or settings. DLLS and FSR2 are making the reflections shimmering. For DLSS, using dynamic resolution solves the shimmering while the denoiser isn't yet perfect it is less distracting than the shimmering.

Curios how you can disable dynamic resolution? For me its greyd out so i cant change it after EXP Fullscreen and set to 2560x1440.
Lilith Aug 13, 2022 @ 6:21pm 
yea i noticed at the homeless shelter the kitchen room has the ray detected objects showing incorrect in the reflection and i have noticed it happening at random sometimes running up buildings, and every upscaling method is going to hurt reflections in general your rendering a lower resolution image post processing suffers the most from this , specifically fsr 2.0 and insomniacs temporal injection, dlss is miles ahead of the other two when it comes to this issue, and ghosting happens on all upscale methods in every single game that supports it , some games are more noticeable. DLAA either doesnt work or its the best option as i dont even take a fps hit ive noticed from it running at 4k this game just has a lot of bugs in general i hope they actually fix and notice them instead of listening to the fanboys
CLE Aug 13, 2022 @ 9:21pm 
Originally posted by VaeliusNoctu:
Originally posted by CLE:

Another thing is to either change the AA type or settings. DLLS and FSR2 are making the reflections shimmering. For DLSS, using dynamic resolution solves the shimmering while the denoiser isn't yet perfect it is less distracting than the shimmering.

Curios how you can disable dynamic resolution? For me its greyd out so i cant change it after EXP Fullscreen and set to 2560x1440.

For me is just change the 'Dynamic Resolution Scaling' to 'OFF'

https://i.postimg.cc/J44zK7DV/MSMRPC-DRS.jpg
VaeliusNoctu Aug 14, 2022 @ 1:15am 
Originally posted by CLE:
Originally posted by VaeliusNoctu:

Curios how you can disable dynamic resolution? For me its greyd out so i cant change it after EXP Fullscreen and set to 2560x1440.

For me is just change the 'Dynamic Resolution Scaling' to 'OFF'

https://i.postimg.cc/J44zK7DV/MSMRPC-DRS.jpg

Thx, yes i dont even recognized that there are two 60 FPS Options.
After disabling the 2nd one i can disable dynamic Res.
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Date Posted: Aug 12, 2022 @ 4:10pm
Posts: 15