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Fordítási probléma jelentése
Your game is cpu limited because of that cpu.
A 2700X is Zen + I would move up to a Zen 3 cpu 5700X or if budget allows 5800X3D.
I try turn off SMT(8/16 to 8/8) and fps boost is 15-20fps. i now my CPU is not new but still is good and this is proof, this game need cpu optimalization.
https://youtu.be/UCHdcSIrAHA
Thats happened before on other games. Its something that you should test and alter on a per game basis.
Max clocks SMT off and SMT on and whatever your oc is but you should be able to oc more with SMT off. So that might even net you a few more fps? Typically if a game responds better with SMT off you should be able to at least add +100mhz at least.
I play at 1440p 144fps DLSS quality, max settings including ray-tracing but SSAO instead of HBAO. GPU usage is always between 90 and 99% except for indoor arenas where it doesn't need to work as hard, with CPU at 30-38% in the open world and 15-20% indoors, 42-45º C temps.
I haven't had any single hiccup or frame drops, everything loads in less than 2 seconds and is responsive and buttery smooth like it was a 2D side scroller.
I know the game will go through different passes of additional optimization because there's people pairing 6 year old CPUs with a 3080 and complaining, they don't understand the memory bandwidth in the PS4 and PS5 is order of magnitudes above PC DDR4. Horizon Zero Dawn also shows very high CPU usage for the same reason, weak PS4 CPUs lead devs to focus on the strong points of the hardware.
I just hope they don't break what they achieved on the 5800X3D. There's a lot of negative feedback here so I just wanted to contribute with a 100% positive experience. Good day to everyone 👍
My settings are as follows; upscale method OFF, DRS OFF, VSync ON, Anti-Aliasing TAA. And the graphics settings as follows; Custom, High, 8x Anisotrophic, High, Low, Medium, Low, Low, Low, SSAO, On, Low, 0, 0, 0, Ray-Traced reflections ON and set to High, High, object range of 4.
The game is running on a 1440p monitor @ 144hz.
When I'm swinging near the tops of buildings, I'll get anywhere between 80-100+ FPS. Get down around the ground with more happening on-screen, and it dips well into the 30's. It would appear that setting the traffic & crowd density to low haven't done much, as I'm not seeing a reduction on-screen in those departments.
As much fun as I'm having, I haven't found a way to at least get a locked 60 FPS or above on any settings. Spent lots of time tinkering around and haven't found the right combination yet.
Hopefully, something clicks in or we get a CPU optimization update that really allows this game to run as well as it should.
My specs are below:
Windows 10
i7 11800H
RTX 3050
16GB RAM
1TB NVMe SSD
RX 6600XT 8GB
R7 5800X
16 GB RAM
I lowered settings down to medium from all HIGH thinking I'd get a pretty huge boost in performance, I've only noticed maybe 5-10 FPS tops. I could bump it back up and experience roughly the same performance. TBH, it's still highly playable & I'm happy with day 1 performance, especially for my lower end/mid tier rig.
The game seems clearly unoptimized, there will be 2 areas that look the same, one area will give something like 120 FPS while swinging, go around a corner & it'll drop literally half down to 60 for no apparent reason. Hopefully they release some optimization updates, the game is pretty incredible.
You can try upping your resolution using DSR or DLDSR if you game at for example 1080p normally