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Nahlásit problém s překladem
I experienced this same issue on steam controller, and it is also a problem on my steam deck if I try to use the "Camera Control" mode for mouse-like input on the trackpad. I submitted a ticket to insomniac, so hopefully they are aware of it. It seems like it's an issue because the "camera control" mode is used for the gyro control by default, and they want the gyro to be disabled for certain things like melee combat. There are better ways of doing that using steam input obviously, but that isn't how it is implemented atm.
... why? Are we not allowed to have nice things? Or is it somehow an unfair advantage? This seems silly because a mouse and keyboard bring even better performance in terms of camera controls than motion controls ever could, and the mouse is never disabled for this purpose. I disagree with the design intent if true, if you have a source I'd like to read it.
When you go from photo mode when the camera can't move to game mode, you lose the ability to change direction. It is solved by entering photo mode and exiting.
Using XB1 controller. Has been 100% fine until today. Even after the 8/25 patch, it was fine, just until today.
Everything was working fine when he saved his mom, but once he got past the pole and onto the Devil's lair. I can't move him even when using both Xbox One and DS4.
I can however, use the keyboard keys to move. So this is clearly something wrong with this section and possibly future stealth sections later down the road.
Please fix this.