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Zgłoś problem z tłumaczeniem
This post and the link was very helpful, thanks!
I see on that site that '1440p (my monitor) Cost Per Frame' is in the reds with 5,2 dollars (compared to green 3,9 dollars for 1080p), but I'm not sure exactly what that means. But these days with the extreme prices of energy (at least here), power is also something to include in the costs, so limiting the framerate is a nice compromise.
I've found that framerates over about 70-80 fps is very much easier on the eyes compared to 60 fps, so those benchmark results are very encouraging despite the bottlenecked PC.
Thanks again!
Or did ya'll get some NVIDIA cash to only include DLSS? Like the others...
Maybe they had to choose one? Nvidia biggest market share. Why? Well in my case AMD software sucked. VSR was limited to 60hz! Nvidia DSR unlimited framerate and the precursor to DLSS.... AMD version was neglected and bad and thus locked me out of buying an AMD card ever.
Thier slower cards anyways, Inferior to Nvidia in that market. So if it were me, I would choose DLSS too.
NVIDIA GeForce GTX 1050 Ti
AMD Ryzen 5 2600 Six-Core Processor
Let’s clear this up;
VSR isn't locked to 60hz, it goes up-to 120hz. And DSR is not a precursor to DLSS. They're doing completely different things (Actually exactly the opposite). You're comparing a down sampler to an upscaler and "in my case" is anecdotal. But yes, without FidelityFX Super Resolution support then AMD's regular SR can be worse than Nvidia's implementation. However, both Nvidia an AMD limitations can easily be bypassed with CRU.
`Maybe they had to choose one? ` Nope, look at cyberpunk and death stranding, both implementing AMD (RIS, pre-FSR) and NVIDIA (DLSS) tech. DLSS and FSR 2.0 both require the same inputs with Depth, Motion and Color buffers used. In theory implementing one or the other allows to easily plug in the rest. That's what modders did to Cyberpunk/Death Stranding with FSR 2.0.
XESS and FSR 2.0 work on all three GPU vendors and should work for the others as well. There's little reason for DLSS to not work on other cards except its designed not to. DLSS is part of Nvidia's raytracing marketing which was the only selling point for the overpriced RTX 2000 series and is going to be their only card going forward for the next generation (RTX 4000) as well because the market is going to keep getting more and more competitive while Nvidia struggles to keep power draw down.
On top of that, `Thier slower cards anyways, Inferior to Nvidia` which is simply wrong, the only plus of this gen is that Nvidia scales better on higher resolutions but at the current market's price/performance the AMD cards are mostly a better buy in rasterization (1080p, mixed in 1440p) performance and also in video production if you’re not buying the 12gb versions (Hardware Unboxed, 2022). In any way, both vendors now have near equal performance (insane performance might I add) so its use case that defines which you should buy.
You are correct that Nvidia has the highest marketshare however, the majority of gamers are still on GTX cards with the 1060, 1650 and 1050 Ti being the most used cards right now, those three alone take 15% of the market. If you look at the top 10 cards, then 7/10 are GTX cards. For each RTX card there's about 3 (2.72) GTX cards in active use. (Steam hardware survey, June 2022)
And you know what could benefit from an upscaler? Old cards. The RTX 20 series can easily handle the game on max looking at the recommended specs. Which are quite low, I wonder why (most gamers being on Pascal hardware maybe)?
In any way, if DLSS is implemented but FSR is not. FSR 2.0 is open source and so, will most certainly be modded into the game sooner or later.
PS. You sound like you’ve made up your mind about brands, but you should be looking at the products instead. With three western GPU producers, this will be crucial to making a good purchase.
Same here. Our hopes came true. ^_^
Let me clarify. First off VSR or DSR is the precursor in that it is the only way really to get a higher than native resoution from a gpu vendor. Secondly VSR limited to ANY framerate value is a mockery of the brand! The Nvidia DSR version has no limits! Want 4k 240hz on a 1080p 240hz screen? Nvidia can di that AMD have a 120fps limit like what? Why?
AMD is inferior sorry... and Nvidoa carda are faster bro.
Probably, not on RT High but it should with Medium if there is a setting for that.
This is related, although mainly for DualSense, copied from the site that is linked in the announcement:
I have a DualSense, but I use it for truck- and other sims. Would be fun to try those haptic things they mention, although as a life-long mouse / kb user I've tried learning how to play games like this with a controller a few times, with no success.
Also, I didn't know you should keep it plugged in for the effects, so that was useful info.
Has anyone tried these haptic things in other games, please? Is it... fun? Enough to use a controller instead of kb / mouse?