Marvel’s Spider-Man Remastered

Marvel’s Spider-Man Remastered

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Fromcero  [producent] 20 lipca 2022 o 10:10
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Marvel’s Spider-Man Remastered PC Features Revealed
Howdy friends,

I am Thomas Hart, Community Manager at Insomniac Games. The launch for Marvel’s Spider-Man Remastered on August 12th is less than a month away and we couldn’t be more excited!

We've been incredibly lucky to work very closely with our friends at Nixxes Software to bring Marvel's Spider-Man Remastered to PC! Today, we finally revealed more details about the features and enhancements you’ll see when the game releases in just a few short weeks.

There is a more in-depth PlayStation Blog[insom.games] post, but here is a quick overview of the many new and exciting features for the PC release.

  • Ray-traced reflections are available across the game for those with hardware that supports them. Reflections also have varied quality levels, one of which is a new, higher-quality ray-traced mode that offers even more city detail when web-swinging and fighting crime in Marvel’s New York.

  • NVIDIA DLSS (Deep Learning Super Sampling) increases graphics performance using dedicated Tensor Core AI processors found only on GeForce RTX GPUs, boosting frame rates with uncompromised image quality.

  • NVIDIA DLAA (Deep Learning Anti-Aliasing) is an AI-based anti-aliasing mode for GeForce RTX gamers who have spare GPU headroom and want higher levels of image quality.

  • Beyond choosing output resolutions, we also support a wide range of display ratios, including ultrawide 21:9, panoramic 32:9, and NVIDIA Surround multi-monitor setups.* If you’ve got three monitors, we’ve got the game for you to show them off with!

  • Many other rendering systems are more customizable than they have been in the past, with additional quality levels and algorithmic options. These include SSAO, texture filtering, LoD quality, shadows, and more. We support windowed, full screen, and exclusive full screen rendering modes.

In addition to that, you may have noticed that pre-purchases are now live, which includes a pre-purchase item pack! If you pre-purchase ahead of the game’s launch, you’ll get:
  • Early unlock for three Spider-Man suits
    • The tech-heavy Iron Spider Suit as seen in Marvel’s Avengers: Infinity War
    • The one and only Spider-Punk Suit
    • The original Velocity Suit created by acclaimed Marvel artist Adi Granov
  • An early unlock of the Spider-Drone combat gadget
  • 5 extra skill points to spend on Spidey upgrades

Finally, we have added minimum and maximum system specs to the Steam page. As well as creating this handy infographic[live.staticflickr.com] to show what you can expect for various graphical preset levels.

We will be watching and posting on the forms regularly, but you can also reach out to us and Nixxes on Twitter @InsomniacGames and @NixxesSoftware. Or join our official Insomniac Games Discord[discord.gg]!

Thank you so much for reading, wishlisting, pre-purchasing and just being here in general. Stay awesome!


*Compatible PC and display device required.
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Wyświetlanie 76-90 z 180 komentarzy
Bjørn 21 lipca 2022 o 11:54 
Początkowo opublikowane przez Colts:
Początkowo opublikowane przez Nutshellfish:
I'm about to upgrade, but can only afford either a new graphics card or a new tower / motherboard / CPU... Does anyone know if there would be any point in installing an RTX 3080ti on a system controlled by a Ryzen 7 2700X (rest of specs in profile)?

According to this bottleneck impact is about 20% loss performance. Which is about 39fps lower on avg. The key thing to do would be to cap fps the more fps you have the bigger the load put on CPU. I would look for an FPS cap that prevents CPU from reaching 100% load.

https://www.gpucheck.com/gpu/nvidia-geforce-rtx-3080-ti/amd-ryzen-7-2700x/

This post and the link was very helpful, thanks! :steamthumbsup: It does sound tempting to just go for the card instead of building a new PC right now, I must admit, and my PSU is 850W, so should be ok.

I see on that site that '1440p (my monitor) Cost Per Frame' is in the reds with 5,2 dollars (compared to green 3,9 dollars for 1080p), but I'm not sure exactly what that means. But these days with the extreme prices of energy (at least here), power is also something to include in the costs, so limiting the framerate is a nice compromise.

I've found that framerates over about 70-80 fps is very much easier on the eyes compared to 60 fps, so those benchmark results are very encouraging despite the bottlenecked PC.

Thanks again!
GreenMan36 21 lipca 2022 o 12:44 
Is the dev team considering XESS or FSR 2.0?
Or did ya'll get some NVIDIA cash to only include DLSS? Like the others...
Rod 21 lipca 2022 o 15:49 
Początkowo opublikowane przez GreenMan36:
Is the dev team considering XESS or FSR 2.0?
Or did ya'll get some NVIDIA cash to only include DLSS? Like the others...

Maybe they had to choose one? Nvidia biggest market share. Why? Well in my case AMD software sucked. VSR was limited to 60hz! Nvidia DSR unlimited framerate and the precursor to DLSS.... AMD version was neglected and bad and thus locked me out of buying an AMD card ever.


Thier slower cards anyways, Inferior to Nvidia in that market. So if it were me, I would choose DLSS too.
Please remaster Resistance 1, 2, and 3!
Ostatnio edytowany przez: 🪻🧋Sylvie💮🍃; 21 lipca 2022 o 20:57
When the game came out for the playstation I thought to myself like this. Oh too bad we pc gamers will never get the game. And now it's here!! thank you so much. But between question xd is it possible with these settings?
NVIDIA GeForce GTX 1050 Ti
AMD Ryzen 5 2600 Six-Core Processor
GreenMan36 22 lipca 2022 o 3:52 
Początkowo opublikowane przez Rodders:
Początkowo opublikowane przez GreenMan36:
Is the dev team considering XESS or FSR 2.0?
Or did ya'll get some NVIDIA cash to only include DLSS? Like the others...

Maybe they had to choose one? Nvidia biggest market share. Why? Well in my case AMD software sucked. VSR was limited to 60hz! Nvidia DSR unlimited framerate and the precursor to DLSS.... AMD version was neglected and bad and thus locked me out of buying an AMD card ever.

Thier slower cards anyways, Inferior to Nvidia in that market. So if it were me, I would choose DLSS too.

Let’s clear this up;
VSR isn't locked to 60hz, it goes up-to 120hz. And DSR is not a precursor to DLSS. They're doing completely different things (Actually exactly the opposite). You're comparing a down sampler to an upscaler and "in my case" is anecdotal. But yes, without FidelityFX Super Resolution support then AMD's regular SR can be worse than Nvidia's implementation. However, both Nvidia an AMD limitations can easily be bypassed with CRU.

`Maybe they had to choose one? ` Nope, look at cyberpunk and death stranding, both implementing AMD (RIS, pre-FSR) and NVIDIA (DLSS) tech. DLSS and FSR 2.0 both require the same inputs with Depth, Motion and Color buffers used. In theory implementing one or the other allows to easily plug in the rest. That's what modders did to Cyberpunk/Death Stranding with FSR 2.0.

XESS and FSR 2.0 work on all three GPU vendors and should work for the others as well. There's little reason for DLSS to not work on other cards except its designed not to. DLSS is part of Nvidia's raytracing marketing which was the only selling point for the overpriced RTX 2000 series and is going to be their only card going forward for the next generation (RTX 4000) as well because the market is going to keep getting more and more competitive while Nvidia struggles to keep power draw down.

On top of that, `Thier slower cards anyways, Inferior to Nvidia` which is simply wrong, the only plus of this gen is that Nvidia scales better on higher resolutions but at the current market's price/performance the AMD cards are mostly a better buy in rasterization (1080p, mixed in 1440p) performance and also in video production if you’re not buying the 12gb versions (Hardware Unboxed, 2022). In any way, both vendors now have near equal performance (insane performance might I add) so its use case that defines which you should buy.

You are correct that Nvidia has the highest marketshare however, the majority of gamers are still on GTX cards with the 1060, 1650 and 1050 Ti being the most used cards right now, those three alone take 15% of the market. If you look at the top 10 cards, then 7/10 are GTX cards. For each RTX card there's about 3 (2.72) GTX cards in active use. (Steam hardware survey, June 2022)

And you know what could benefit from an upscaler? Old cards. The RTX 20 series can easily handle the game on max looking at the recommended specs. Which are quite low, I wonder why (most gamers being on Pascal hardware maybe)?

In any way, if DLSS is implemented but FSR is not. FSR 2.0 is open source and so, will most certainly be modded into the game sooner or later.

PS. You sound like you’ve made up your mind about brands, but you should be looking at the products instead. With three western GPU producers, this will be crucial to making a good purchase.
Początkowo opublikowane przez Sith Warrior:
When the game came out for the playstation I thought to myself like this. Oh too bad we pc gamers will never get the game. And now it's here!! thank you so much. But between question xd is it possible with these settings?
NVIDIA GeForce GTX 1050 Ti
AMD Ryzen 5 2600 Six-Core Processor

Same here. Our hopes came true. ^_^
Muzari 22 lipca 2022 o 7:36 
can i run this game on intel pentium g4560 with gtx 1060?
W34KN35S 22 lipca 2022 o 9:31 
Were the turn speed sensitivities updated or adjusted for mouse control ?
Rod 22 lipca 2022 o 10:05 
Początkowo opublikowane przez GreenMan36:
Początkowo opublikowane przez Rodders:

Maybe they had to choose one? Nvidia biggest market share. Why? Well in my case AMD software sucked. VSR was limited to 60hz! Nvidia DSR unlimited framerate and the precursor to DLSS.... AMD version was neglected and bad and thus locked me out of buying an AMD card ever.

Thier slower cards anyways, Inferior to Nvidia in that market. So if it were me, I would choose DLSS too.

Let’s clear this up;
VSR isn't locked to 60hz, it goes up-to 120hz. And DSR is not a precursor to DLSS. They're doing completely different things (Actually exactly the opposite). You're comparing a down sampler to an upscaler and "in my case" is anecdotal. But yes, without FidelityFX Super Resolution support then AMD's regular SR can be worse than Nvidia's implementation. However, both Nvidia an AMD limitations can easily be bypassed with CRU.

`Maybe they had to choose one? ` Nope, look at cyberpunk and death stranding, both implementing AMD (RIS, pre-FSR) and NVIDIA (DLSS) tech. DLSS and FSR 2.0 both require the same inputs with Depth, Motion and Color buffers used. In theory implementing one or the other allows to easily plug in the rest. That's what modders did to Cyberpunk/Death Stranding with FSR 2.0.

XESS and FSR 2.0 work on all three GPU vendors and should work for the others as well. There's little reason for DLSS to not work on other cards except its designed not to. DLSS is part of Nvidia's raytracing marketing which was the only selling point for the overpriced RTX 2000 series and is going to be their only card going forward for the next generation (RTX 4000) as well because the market is going to keep getting more and more competitive while Nvidia struggles to keep power draw down.

On top of that, `Thier slower cards anyways, Inferior to Nvidia` which is simply wrong, the only plus of this gen is that Nvidia scales better on higher resolutions but at the current market's price/performance the AMD cards are mostly a better buy in rasterization (1080p, mixed in 1440p) performance and also in video production if you’re not buying the 12gb versions (Hardware Unboxed, 2022). In any way, both vendors now have near equal performance (insane performance might I add) so its use case that defines which you should buy.

You are correct that Nvidia has the highest marketshare however, the majority of gamers are still on GTX cards with the 1060, 1650 and 1050 Ti being the most used cards right now, those three alone take 15% of the market. If you look at the top 10 cards, then 7/10 are GTX cards. For each RTX card there's about 3 (2.72) GTX cards in active use. (Steam hardware survey, June 2022)

And you know what could benefit from an upscaler? Old cards. The RTX 20 series can easily handle the game on max looking at the recommended specs. Which are quite low, I wonder why (most gamers being on Pascal hardware maybe)?

In any way, if DLSS is implemented but FSR is not. FSR 2.0 is open source and so, will most certainly be modded into the game sooner or later.

PS. You sound like you’ve made up your mind about brands, but you should be looking at the products instead. With three western GPU producers, this will be crucial to making a good purchase.

Let me clarify. First off VSR or DSR is the precursor in that it is the only way really to get a higher than native resoution from a gpu vendor. Secondly VSR limited to ANY framerate value is a mockery of the brand! The Nvidia DSR version has no limits! Want 4k 240hz on a 1080p 240hz screen? Nvidia can di that AMD have a 120fps limit like what? Why?

AMD is inferior sorry... and Nvidoa carda are faster bro.
KaenKyouka 22 lipca 2022 o 12:12 
Will I be able to use a xbox controller for this game?
GreenMan36 22 lipca 2022 o 12:26 
Początkowo opublikowane przez KaenKirito:
Will I be able to use a xbox controller for this game?
Its on Steam so they'll likely support Steam Input, including Xbox controllers. Which is also supported by the default Windows controller API.
I have a Ryzen 7 2700X, and an EVGA RTX 3060. Will it run good with rtx, or even just on high settings? Thanks.
GreenMan36 22 lipca 2022 o 12:39 
Początkowo opublikowane przez omersimpson1525:
I have a Ryzen 7 2700X, and an EVGA RTX 3060. Will it run good with rtx, or even just on high settings? Thanks.
https://i.redd.it/igpo7mgy2rc91.jpg
Probably, not on RT High but it should with Medium if there is a setting for that.
Bjørn 22 lipca 2022 o 14:01 
Początkowo opublikowane przez GreenMan36:
Początkowo opublikowane przez KaenKirito:
Will I be able to use a xbox controller for this game?
Its on Steam so they'll likely support Steam Input, including Xbox controllers. Which is also supported by the default Windows controller API.

This is related, although mainly for DualSense, copied from the site that is linked in the announcement:

With PlayStation DualSense wireless controller support, PC players will get to experience adaptive trigger feedback and amazing haptic response while battling iconic Marvel villains.** Mouse and keyboard support—during gameplay and throughout the game’s UI—provide a completely different customizable control option for those who prefer it. With Steam Input support, there are innumerable remapping options available, and the game will also offer multiple accessibility features

**Use wired connection to experience full set of DualSense controller features in game.

I have a DualSense, but I use it for truck- and other sims. Would be fun to try those haptic things they mention, although as a life-long mouse / kb user I've tried learning how to play games like this with a controller a few times, with no success.

Also, I didn't know you should keep it plugged in for the effects, so that was useful info.

Has anyone tried these haptic things in other games, please? Is it... fun? Enough to use a controller instead of kb / mouse? :lunar2019smilingpig:
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