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Yeah. That's when the game's tutorial pretty much ends and they just toss you right in the deep end. They throw like 4 new enemy types at you at the same time (double energy whip users, Sable tower snipers, Sable car mounted turrets, and flying Sable soldiers) and start including all enemy types in basically every encounter. Oh, and the whole city basically becomes hostile to you.
Flawless fights can turn into near instant deaths as 3 different guys shoot you at the same exact time. It's still perfectly doable, there's just very little safety margin compared to what came before.
Also... upgrading your webbing to longer range will really help if you haven't done so already, as does the electric punch suit mod. It makes dealing with mobs and special enemy types MUCH easier. For me, it's the most useful suit mod in the game and recharges fairly quick.
But for difficulty ya you need to lean on your gadgets and upgraded combat skills for sure. Fighting casually/sloppily in act1 and 2 won't serve you very well in act3 at all.
Use your gadgets until you run out and use the upgrade that protects you against blasts and the one increases DMG with HP higher than 100 and the one to charge Focus faster. This will make fights run faster, and use finishers. Another thing that makes thing easier, Spider-man is excellent in air fighting, keep your enemies in the air and swing kick them to maintain distance, also it charges your focus faster and normal enemies cant hit you.
Not even once in over 40h did I experience this. I had two enemies at two occasions stuck in a wall and I had to repeat the mission. My only bugs.