GUNDAM EVOLUTION

GUNDAM EVOLUTION

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Game needs backfill matchmaking ASAP
Personally kind of tired of winning games being turned into losses because one guy on my team disconnected for whatever reason. I'm sure it's frustrating to the other team when it's one of theirs that D/C instead. It feels like a very basic matchmaking function for modern shooters, but this game lacks it.
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Showing 1-8 of 8 comments
THAT Guy Jun 1, 2023 @ 1:27pm 
It lacks it, because the playerbase is so small, it would be unable to find adequate players to fill empty slots.. resulting the remainder of the match playing though with 1-2 empty player slots..

Look at overwatch 2, game has thousands of concurrent players. Yet all to frequently does a player leave, and you end up playing a 4v5 match for an extended period, then if you do get a backfill, half the time the backfill player leaves as soon as they realized they got backfilled...

My point is, due to the current state of the game, a backfill system is pointless.. as it would either "not work" or would disrupt the intended function of the matchmaking system..

Backfill doesn't just random pick a player to fill an empty slot, matchmaking still applies, so a backfilled player has to meet a very specific range of parameters determined by the 11 other players In the match, as to not disrupt the "balance" of the already in progress match.

This is much more difficult than building a match when you have 12 player slots to mix and match..

So implementing a backfill system, with the current state of the playerbase wouldn't accomplish anything but upsetting the playerbase..

Players like yourself would be upset, that the backfill system doesn't work..

Players like me would be upset, were being forced to finish someone else's lost cause dumpster fire match, because they weren't man enough to finish it..

Sure you can make backfill optional, but that would only further contributes to why backfill wouldn't work in the first place..

The playerbase lacks concurrent player numbers and skill diversity within the player count for a backfill system to be even remotely functional.
Last edited by THAT Guy; Jun 1, 2023 @ 1:31pm
eEXM-21 Jun 1, 2023 @ 1:34pm 
Once it got added, people would complain of getting tossed into an obviously losing team frequently
THAT Guy Jun 1, 2023 @ 3:48pm 
Originally posted by eEXM-21:
Once it got added, people would complain of getting tossed into an obviously losing team frequently

No one is going to Willfully Leave a match They are winning.

But For Reasons i previously Explained Back Fill would never get that far..

90% of the time it would be Player leaves, and the rest of the match plays out 5v6 due to there being no suitable player being available to fill the spot with that wouldnt disrupt the balance of the match in progress..

Which then would result in all the people who seem to think backfill is magically going fix everything, getting up and screaming about how "back fill doesnt work" and even though it was implemented, the experience is exactally the same
Last edited by THAT Guy; Jun 1, 2023 @ 3:50pm
Mr.Kill Jun 1, 2023 @ 3:56pm 
Originally posted by eEXM-21:
Once it got added, people would complain of getting tossed into an obviously losing team frequently

And then realize they actually get to play the game instead of being stuck in no contest matches for 15 minutes. And people who have to deal with leavers don't have to put up with being stuck in a match they can't in anyway salvage. Last but not least, typically being a backfiller is rewarded with the match only counting wins so you can only really win or break even when you end up backfilling.

Originally posted by THAT Guy:
It lacks it, because the playerbase is so small, it would be unable to find adequate players to fill empty slots.. resulting the remainder of the match playing though with 1-2 empty player slots..

Look at overwatch 2, game has thousands of concurrent players. Yet all to frequently does a player leave, and you end up playing a 4v5 match for an extended period, then if you do get a backfill, half the time the backfill player leaves as soon as they realized they got backfilled...

My point is, due to the current state of the game, a backfill system is pointless.. as it would either "not work" or would disrupt the intended function of the matchmaking system..

Backfill doesn't just random pick a player to fill an empty slot, matchmaking still applies, so a backfilled player has to meet a very specific range of parameters determined by the 11 other players In the match, as to not disrupt the "balance" of the already in progress match.

This is much more difficult than building a match when you have 12 player slots to mix and match..

So implementing a backfill system, with the current state of the playerbase wouldn't accomplish anything but upsetting the playerbase..

Players like yourself would be upset, that the backfill system doesn't work..

Players like me would be upset, were being forced to finish someone else's lost cause dumpster fire match, because they weren't man enough to finish it..

Sure you can make backfill optional, but that would only further contributes to why backfill wouldn't work in the first place..

The playerbase lacks concurrent player numbers and skill diversity within the player count for a backfill system to be even remotely functional.

Yes let's just ignore the many many games that have backfill that actually works. Also let's keep ignoring the obvious fact that most people play casual in this game and casual has no filtering process for its matchmaking. Having a player is better than having no player in that slot. Stop arguing to do nothing especially since you offer no real alternatives.

Originally posted by THAT Guy:
Originally posted by eEXM-21:
Once it got added, people would complain of getting tossed into an obviously losing team frequently

No one is going to Willfully Leave a match They are winning.

But For Reasons i previously Explained Back Fill would never get that far..

90% of the time it would be Player leaves, and the rest of the match plays out 5v6 due to there being no suitable player being available to fill the spot with that wouldnt disrupt the balance of the match in progress..

Which then would result in all the people who seem to think backfill is magically going fix everything, getting up and screaming about how "back fill doesnt work" and even though it was implemented, the experience is exactally the same

where are you getting the idea that backfill doesn't happen in games? Even if 90% was true its still better than 100% with no possible comeback at all. I don't even understand the last sentence. You really do need an editor to look over your posts.... pro-backfill people are going to get up and scream that backfill doesn't work when backfill has been implemented and therefore they have what they want (unless you mean to imply the devs are so incompetent that backfill wouldn't be coded properly which I would give you the benefit of the doubt on but you clearly trolled too often so I'm not giving you that benefit).
Last edited by Mr.Kill; Jun 1, 2023 @ 4:06pm
Indeed Jun 1, 2023 @ 4:39pm 
Said it multiple times, please add an opt out feature to it.
It is good for those in the match, but as a backfill, I definitely not enjoy it. And the major reason I don't like OW2.
Mr.Kill Jun 1, 2023 @ 5:39pm 
Originally posted by Indeed:
Said it multiple times, please add an opt out feature to it.
It is good for those in the match, but as a backfill, I definitely not enjoy it. And the major reason I don't like OW2.

Backfill is usually optional to begin with. As soon as you join you have the option to just select quit from the menu and get back to matchmaking.
Indeed Jun 4, 2023 @ 8:55pm 
Originally posted by Mr.Kill:
Originally posted by Indeed:
Said it multiple times, please add an opt out feature to it.
It is good for those in the match, but as a backfill, I definitely not enjoy it. And the major reason I don't like OW2.

Backfill is usually optional to begin with. As soon as you join you have the option to just select quit from the menu and get back to matchmaking.

Not that on OW2, I left for the match and got back into the same match, that repeated for 4 times, and I got a penalty for leaving 4 times on the exact same match that I never want to be part of (the tank never joined), and they can't remove my penalty.
Mr.Kill Jun 4, 2023 @ 9:20pm 
Originally posted by Indeed:
Originally posted by Mr.Kill:

Backfill is usually optional to begin with. As soon as you join you have the option to just select quit from the menu and get back to matchmaking.

Not that on OW2, I left for the match and got back into the same match, that repeated for 4 times, and I got a penalty for leaving 4 times on the exact same match that I never want to be part of (the tank never joined), and they can't remove my penalty.

Then its obvious that games should not be following overwatch's example because other fps games let you drop anytime for any reason if you are backfilled.
Last edited by Mr.Kill; Jun 5, 2023 @ 7:54am
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Date Posted: May 31, 2023 @ 4:38pm
Posts: 8