GUNDAM EVOLUTION

GUNDAM EVOLUTION

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R for Reload Jun 10, 2023 @ 5:36am
Is Nu Gundam Bad or am I bad at Nu Gundam
I dunno I play him everyway possible and he just feels so weak, barely ever see him get mvp. his abilities aren't very good
hes not good at dealing with shields, hes a big hitbox, He isn't like marasai where marasai can hook.
He just doesnt seem to have anything going for him besides an ult that doesnt feel very good
His head shot multiplier is only 1.5
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Showing 1-15 of 18 comments
k-ricks Jun 10, 2023 @ 6:47am 
yeah Nu Gundam is weak they nerf it too much
R for Reload Jun 10, 2023 @ 7:17am 
Originally posted by k-ricks:
yeah Nu Gundam is weak they nerf it too much
He feels like he is missing a whole ability
(`▽´) Jun 10, 2023 @ 7:20am 
He's really good, just depends a lot on team I think, and you need to be choosy about targets. Before he was too much of a powerhouse. I think his kit has a lot of utility but a lot is about timing them right to get the most out of them.
Last edited by (`▽´); Jun 10, 2023 @ 7:21am
R for Reload Jun 10, 2023 @ 7:38am 
Originally posted by (`▽´):
He's really good, just depends a lot on team I think, and you need to be choosy about targets. Before he was too much of a powerhouse. I think his kit has a lot of utility but a lot is about timing them right to get the most out of them.
>I almost never see him in diamond ranking
something tells me he isn't that good?
The tracking on the fin funnel is bad and if you got high ping, it's even worst. on top of that, both the beam rifle and the funnels got nerf... honestly, I think F2Ps shouldn't spend CP on Nu right now.
Last edited by ⚡ Zio Kenzaki ⚡; Jun 10, 2023 @ 9:33am
R for Reload Jun 10, 2023 @ 8:08am 
Originally posted by ⚡ Hawk Kenzaki ⚡:
The tracking on the fin funnel is bad and if you got high ping, it's even worst. on top of that, both the beam rifle and, the funnels got nerf.
Oh that might be why then is my high ping, Thats really bad design.
RX-3DR Jun 10, 2023 @ 9:28am 
He's another mid-range peek-a-boo shooter, getting MVP with the Nu is mostly just being able to get shots in without getting disturbed. I think what probably makes him a bit worse compared to the others is that his ult is good for the objective under specific circumstances, but else doesn't really win you fights. He lacks impact on the grander scale.
Last edited by RX-3DR; Jun 10, 2023 @ 9:28am
Idk probably skill issue. I've seen good pale riders lose to good nu gundams in full NT lobby. But then again I've only seen like 2 good nu's so... His aim, ability timing and movement (rocket jump) is a lot less forgiving, so people don't perform well on him.

I see people funneling at bad times or too early or too late. If your on defense, you want to funnel when they are out of dashes/movement abilities, so you get a kill, and preferably target low-midish tier movement characters. Obviously you can funnel while they use their movement, but that's the risk you take for not chasing. BUT this is not always the case, you can funnel early provided you can them downed. On offense you want to funnel as often as possible with stacks and slowly push them out, while changing up the sightlines +distances+movement depending on how the enemy is fighting into you.

He also has a turn-a gun so you can take precision snipey angles or can get up pretty close. A good nu makes Its pretty hard to know where he's coming from and stays out of your effective range.

People also use his shield at terrible times. Like his funnels its good to great vs certain characters and ults.
Last edited by YourFreeUseHairbrush; Jun 10, 2023 @ 4:05pm
FAT WANZER Jun 10, 2023 @ 6:50pm 
Bad,if you got player with higher ping than you his funnel not register damage
Last edited by FAT WANZER; Jun 10, 2023 @ 6:50pm
R for Reload Jun 10, 2023 @ 11:00pm 
Originally posted by Tyo:
Bad,if you got player with higher ping than you his funnel not register damage
Yeah It must be ping, because IM aus.
R for Reload Jun 10, 2023 @ 11:03pm 
Originally posted by Eternal Return is Chauvinist:
Idk probably skill issue. I've seen good pale riders lose to good nu gundams in full NT lobby. But then again I've only seen like 2 good nu's so... His aim, ability timing and movement (rocket jump) is a lot less forgiving, so people don't perform well on him.

I see people funneling at bad times or too early or too late. If your on defense, you want to funnel when they are out of dashes/movement abilities, so you get a kill, and preferably target low-midish tier movement characters. Obviously you can funnel while they use their movement, but that's the risk you take for not chasing. BUT this is not always the case, you can funnel early provided you can them downed. On offense you want to funnel as often as possible with stacks and slowly push them out, while changing up the sightlines +distances+movement depending on how the enemy is fighting into you.

He also has a turn-a gun so you can take precision snipey angles or can get up pretty close. A good nu makes Its pretty hard to know where he's coming from and stays out of your effective range.

People also use his shield at terrible times. Like his funnels its good to great vs certain characters and ults.
Thats the issue though, good players can make any character look good.
MSA-099 Rick Dias Jun 13, 2023 @ 11:26am 
I really wish they balanced Nu differently.

Giant hitbox despite having no defensive skills until his G. They fixed that by... allowing him to ADS with full walking speed. Yeah... I don't think Nu Gundam can dodge while ADS because of that hitbox issue.

They nerfed his main rifle damage so you're forced to use Fin Funnels. But they've nerfed the Fin Funnel cd twice while also reducing the base damage on those.

Honestly... the saving grace is that he has a faster firing rifle than Gundam's... but again the opportunity to capitalize on it isn't great. It's not that he may or may not be balanced... I just don't think he's fun to play the way they moved his design.

If only they made him less of a mid-range that looks like he's meant to re-enact duels with Sazabi and instead made him a longer range character who could capitalize on stacking Fin Funnel marks. Make it so his Fin Funnel auto-acquires targets at longer ranges, but remove his fast-ADS. That way, you can make him do crap damage on rifle thanks to dropoff instead of nerfing base damage, but allowing him to stack the Funnel marks and using them to pick off people out of cover, and about 80% of a sniper's engagement range. His Funnels have an embarrassing 9s cd already. Marasai hooks in 6s, and being punished with a hook is more impact than being punished with burst damage you can still evade once the Funnels are on you.

Or maybe they remove the idea that you stack Funnels and make him a proper mid-range. Drop his hitbox size, either make him a 2-bar dasher, or make the Bazooka replenish one dash, like Smoke does. Remove headshot ability from his rifle to compensate, so he's forced to enter engagements at close range and finish them with Funnels and escaping to cover.

Or something where his kit has more meaning than a jumble of nice ideas.
RX-3DR Jun 13, 2023 @ 1:08pm 
Originally posted by MSA-099 Rick Dias:
Drop his hitbox size, either make him a 2-bar dasher, or make the Bazooka replenish one dash, like Smoke does.
They're trying to keep size proportion accurate so dropping his hitbox size wouldn't really work. They can't deviate it too far the model and they can't change the model.
As for having 2 dashes, what probably gimped the Nu on that is that his bazooka half functions as his 2nd dash.

There's too much overlap on his abilities, funnels are an extension of his rifle, bazooka is an extension of his dash, putting him into a weird spot for balancing. If his rifle and funnels were reliable on their own, using both together would melt someone way too fast. If he could dash bazooka dash, he'd be too mobile compared to the other mid-rangers.
Nepnep Jun 15, 2023 @ 7:17am 
Originally posted by ⚡ Hawk Kenzaki ⚡:
The tracking on the fin funnel is bad and if you got high ping, it's even worst. on top of that, both the beam rifle and the funnels got nerf... honestly, I think F2Ps shouldn't spend CP on Nu right now.

The funnels never seem to miss me though. Doesn't matter if I'm walking or dashing, or flying.
Last edited by Nepnep; Jun 15, 2023 @ 7:17am
R for Reload Jun 15, 2023 @ 7:19am 
Originally posted by Nepnep:
Originally posted by ⚡ Hawk Kenzaki ⚡:
The tracking on the fin funnel is bad and if you got high ping, it's even worst. on top of that, both the beam rifle and the funnels got nerf... honestly, I think F2Ps shouldn't spend CP on Nu right now.

The funnels never seem to miss me though. Doesn't matter if I'm walking or dashing, or flying.
yeah its a ping though.
If they have higher PIng it does less damage because the tracking is based on client side interactions not server side
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Date Posted: Jun 10, 2023 @ 5:36am
Posts: 18