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You must be new. Justice and Brisk like to write posts where they make an aggressively sarcastic post about how the game is perfect. This is done to mock the people who actually make posts like this. Notice how his plan is intentionally impossible and sarcastic. Everyone doesn't need to just play the game... they need to spend 40 dollars on gacha or more and there just was too many freebies in the game (again anyone who paid attention would note there was barely any freebies in the areas that mattered).
yea i rarely go onto any message boards for any games but figured i would see what firestorm was happening here lmao.
People left
DEFINITELY OUR FAULT
"its the customers fault that the product was bad! just buy the bad product! if you bought the bad product then it would have been better!!!"
lol
Bandai made bad design choices based on profitability. Which made the game a time bomb since day one..
Games like G-evo,tf2 and overwatch require a bit more cognitive ablity to be successful at, compared to other Fps games..
Developers know the majority of the money comes from those of the lower end of the cognitive ablity spectrum, which creates a conflict of interests for them.
When it comes to the blame the playerbase has its hard to generalize it beyond blaming them for "intellectual apathy".
The hypothetical scenario of the community steal manning a product was and will always continue to be a fantasy, the cold hard fact is that consumers spend their time and money on things they enjoy and it's the job of the developer to make something appealing to the consumer to keep them engaged.
I know there's a lot of Gundam fans but if you took the Gundam theme away from this game what would you have? Would you still be interested in it? It's not that the branding isn't worth anything it's just that it isn't worth ENOUGH to overcome some of the basics that I think were lacking.
In the end it's just business, remember we're not contributing to a charity and the devs were never asking for a donation. They're offering a product and we make the call to buy it or not. Value changes hands and we both go on with our lives.
It is not our obligation to care or cover for a failing game it sucks but that's how the customer and consumer dynamic works.
It also died really ♥♥♥♥♥♥♥ fast, so.