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I tried modifying the moneyAvailable in the server object to NaN and growPercent() doesn't return a NaN (which is wrong, since grow gain is dependent on the money available). I also tried modifying serverGrowth to NaN and the growPercent() returned NaN (which is correct).
So I guess it's broken?
Edit. Okay, so, the number that you saw on grow percent shows a multiplier, which will apply to current money on server, when you execute a grow() with X amount of threads! You can calculate a log with that multiplier as a base (just run analyze function for 1 thread) on desired amount of money, that way you will get a thread prediction
The method used by the formulas API is also used when calculating outcome of the growth method and growth command, so it should be correct.
You can find the source code for it here:
https://github.com/danielyxie/bitburner/blob/2a13db39c769c601956b4bcef5e2a2f40514bcbd/src/Server/formulas/grow.ts
Yes, the growth percentage is not dependent on money available. But how much you will gain after grow is obviously based on current money.
With the new prediction formula, the prediction now matches the result. Thank you!
Why didn't they tell us about this in the docs....