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Not saying the book writing is a bad idea.. but the fact you spend time going around and selling things to merchants.. yea.. I've never had to do that. I actually have never sold a single item to a merchant other than the trade with village menu.
Devs could make having to pay villagers regularly for their work. Generally I'd like more depth to the economics, like taxes for example.
Also I do like the OP's idea of having "mentors" who can teach other villagers in their professions. Letting them write books would be a good way to share knowledge. They also could give workers a boost in learning their professions, while actively working together with those said mentors. Devs could even add birth and death to the game and let villagers start families.
Something like more meaning to villagers needs would also be great. Anything that would add more depth to the game would be good at this point. I feel like the game is getting repetitive way too fast.
That makes sense. I am still tier 2 and only liberated Hearndean. I should probably liberate other cities and get more books and gold by fighting instead of trading. They are too expensive for me at this stage of the game.
Actually I have been doing it since the start because it was a quick way to earn some gold and maybe I overextended. Thanks for the tip. I will stop doing this.
I feel the game has a Robinhood vibe. The villagers are depressed from being highly taxed, so they decide to join. Like the Merry Men, a band of followers who share a common goal and way of life, not a group of employees who receive wages. They put a lot of emphasis on loyalty, justice and shared resources. At least that the way I feel about this game.
But there is no way Lord Ashbourne would allow an illegal settlement to pay no taxes, because they are motivated by wealth accumulation. There should be reclamation parties coming as soon as we build the Town Hall, which officially makes it a village rather than just some random camp.
I think another use for gold would be to actually pay tax to Lord Ashbourne until we can rebel against him, and failing to do so would trigger a reclamation party. That would be deadly early on. Like new buildable coffers where we need to store certain amount of gold physically. That would also reinforce the motivation raiders have to come raid us, to steal the gold. Right now they just seem very hungry.
I think gold could be used after that to increase prosperity, in a way that reflects we are helping the poor. It would reinforce a sense of justice to acquire gold from the brigands and give it back to the other settlements.
Maybe even as an option to insta-complete some quests...oh, you want 2 swords and 2 shields? I'm super-rich, how about I just give you 600 gold and you go buy them yourself.