Escape Academy

Escape Academy

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Please change the multiplayer screen
I understand that we might need the split screen for local play but I see no reason whatsoever to play with it if we're playing online coop. It gets in the way and it causes dizziness. If you want the effect of the split screen no matter what, make it so it's toggable. That using a keybind you can see the camera from your friend, but don't split the screen this way. And for local play I think splitting the screen horizontally instead of vertically would work way better for this kind of game.
I've loved the demo, I am really looking forward to playing this game, but this split screen business is too much of a headache. Really good job on the game though!
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Freezman  [開発者] 2022年6月13日 13時19分 
Thanks for the feedback.
A couple of people have mentioned this the previous time the demo was live so it's on our radar.
If anyone else is reading please comment or post regarding this or any other issue you're encountering.
This will help us prioritize as we're moving closer to release.
Thanks.
I'd like to second this, fullscreen will be a necessity for online to be fun and playable. Split screen gave both my friend and I a headache. If we're already talking we certainly don't need to be looking at each other's screens. I also think I had a few issues with him scrolling through the menu causing my menu to start scrolling? Unsure how to replicate it, or if maybe it was just my controls messing up, but it seemed to be that. Cute demo :)
Core 2022年6月14日 16時29分 
Oh yeah! The inventory did give my friend and I some trouble too.
I hate the split screen, i was literally about to throw up on the first level
I second this, it would be great to have the option
dER 2022年6月15日 9時45分 
Yep, , maybe the best aproach to this split screen problem could be a keybind who activates a popup window in one corner with your mate screen. I loved the demo. I had the inventory bug too, not sure how to replicate.
so we just played the demo the sensitivity slider dint seem too work. and every time my partner opened a full item in their inventory it opened mine and if i closed it it would close his.
One note about the full screen versus splitscreen issue. If you look at co-op in Portal 2, that's probably a good set of features to copy. In Portal 2, co-op is full screen, but you have a button that shows you a picture-in-picture copy of your partner's view. This allows people to share visual information without requiring split screen. Obviously this requires being thoughtful about how the renderer for the picture-in-picture works, but I think it's the gold standard.
Oh yeah, that would definitely be great! It is so confusing to see all of what my partner is doing.
makijongd1 の投稿を引用:
so we just played the demo the sensitivity slider dint seem too work. and every time my partner opened a full item in their inventory it opened mine and if i closed it it would close his.
Yes, we had that issue, too.
+ to the removal of split screen for online coop
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投稿日: 2022年6月13日 11時14分
投稿数: 11