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The upgrade tree isn't amazing, but the core gameplay is so good that I gave it a pass.
After beating the final boss I could see how water could be super useful in specific builds, but I still used full control for my 2nd playthrough since it doesn't need a specific build to hit hard.
Full Control does about as much as Qi Blast unless you activate all 5 charges, in which you do a moderate amount more damage than Qi Blast, and a lot more than Water Flow. The drawback is, you need to pay the charging tax which you can be knocked out of or take a bunch of damage while you charge.
I feel that making Water Flow have the ability to charge the talisman would blur one of the key differences of damage dealt. You'd either have to lean more on the stagger for Full Control to feel like it's unique OR make it do more damage. Right now, damage dealt is a factor when choosing your specialization.
Qi Blast and Full Control both let you detonate talismans faster than Water Flow. Qi Blast is indirectly the highest DPS option in that it restores azure sands. Full Control can do the most direct damage while inflicting stun, but it also gives you access to the ability to just detonate talismans for 1 charge, which both gives you the ability to spend less qi than the other styles (pre-ultimate upgrade for Water Flow) and also gives you the fastest detonation.
I personally found Water Flow to be nearly useless for boss fights, since when I'm applying talismans to bosses, I want to use that limited window for the most damage possible. Against normal enemies, it's also pretty bad unless combined with the stasis jade to be able to attack while the talisman is working, but I still normally preferred the Full Control 1-pop. (Qi Blast is fine, but you kinda get infinite azure sands from just killing tougher enemies, so it wasn't really used much over Full Control.)
If you take into account that you can be attacking a boss while your Water Flow tag is ticking to detonate, Water Flow may equalize with Full Control if not surpass it with certain builds. I want to say the highest dps you can accomplish is going to be with Water Flow + Swift Jade + Last Stand (if you can not get hit, otherwise Breather Jade) purely because you can efficiently detonate internal damage built up from parrying.
Watching a vid of a player mauling Eigong with Water Flow is a sight to behold. No idea which is actually better, but I see the merit in either 3 of the forms with maybe seeing the fully upgraded Qi Blast being a bit much. A slight rebalancing may be just limiting the azure sand recovery to a % chance: 75% if you have 0 azure sand, 33% if you have 1, 15% if you have 2, etc etc.
Eigong speedrun record uses Qi Blast FWIW.
A few more normal attacks do not compare to actually dumping your charges into talismans, unless maybe if you run Qi Blade. Qi Blade is pretty good, but it does require you to be grounded, which is sometimes an issue, and Swift + Blade is 5 computing power. But I did run that build for F&F, just I found very little reason (or window) to actually use the talismans from Water Flow because Qi Blade just eats every charge you get instantly.
If anything, a jade that maybe lets you have two different talismans coexist like that would be really cool. but that would take so much more effort to program than nearly every other jade combined
If you normally use Full Control, let's say, then all this does is let you pull of Water Flow if you don't feel like charging the Talismans. The closest to busted would be, i guess, combining Enhanced Full Control with Azure Sand recovery. But all that really means is that Azure Sand recovery is a bit busted. Using Enhanced Qi Blast is already borderline busted, due to how powerful the bow is. This is why I would also nerf it to only recover an Azure Sand every 10 talismans used, instead of every 3 (like it is now).
Water Flow vs Full Control is a more interesting argument. Generally speaking, your Qi generation is crazy fast in boss fights, and Water Flow won't keep up with it once it costs 1 Qi. In order for Water Flow to not fall far behind, you have to push to constantly reapply the talismans, using windows that are too small to detonate talismans at all (basically pushing talisman instead of normal attacks). If you're only using it to be able to get a couple extra attacks during big openings, you might as well use one of the other styles and actually empty your Qi during these windows, so you're not just wasting damage by parrying with capped Qi all the time. And as I mentioned above, I like the fact that Full Control can do a 1-pop to just immediately finish off standard mobs, rather than having to wait for Water Flow to trigger and end them. Water Flow is technically more efficient if you are willing to just keep moving past enemies and not pick up their drops, but you could also just not fight them at all, so it starts to get hazy about what is "best" there.
its pretty obvious
It's not free damage, you are using it INSTEAD of doing a full control.
Perhaps my idea was not understood? Short version would be:
You dash into the enemy with the talisman and either 1. leave and keep moving, letting the Water Flow explode for the damage it normally does, or 2. Keep charging it like normal, up to how ever many talismans you want. You don't get BOTH of these effects, that would indeed be busted. You ALWAYS would use one or the other, never both. Hope that's clearer.
Thats just plainly busted for obvious reasons. Instead of having to commit to one of them, you can just constantly alternate using them for the best circumstances for each one. Thats no different from wanting the game to let you change the jades you have equipped on the fly, or even just outright having more jades than the limit.