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I see overinflated egos when PvE purists throw a tantrum here because devs changed course 1.5 years ago towards something they deemed more fun.
I would buy it if it had a pve-only mode.
The way this game has bosses and things, that would only remain fun if they can release a whole new map every two months with more innovative bosses.
Instead, we'll take the PVP route where cheaters (inevitable) will snipe you from a bush, players will bring a ♥♥♥♥ ton of gear and go seal-clubbing, and every player will stop playing within 2 weeks of the season because those who started early will have such an equipment advantage they'll be less risk-averse (rather than more) because they can afford to lose while you are just struggling to get to their level.
no thanks.
There is a literal gap in the extraction shooter market for strictly PVE experience. EVERY extraction shooter is a PVEVP experience. Dark and Darker only recently made a PVE only mode and that was a year after the original release.
You know what happened? There was a massive surge in player numbers in Dark and DArker since the update, from 6k players to 20k players.
because again, the market has a game-sized hole for a PvE extraction shooter.
Yet so many of these hardcore gamers want the same game over and over again. "It's not real extraction shooter if it's not PVP" says who? Says people who just want more of the same. If you want more of the same, just keep playing Tarkov or Cod. Games are supposed to iterate, not reiterate.
Maybe take your condescending attitude elsewhere?
These are not extraction shooters.
These are PvE squad-based games.
There is no open world you loot. In all of those games, you have a map with rotations and an objectives to follow every game. You don't find any "loot" during the gameplay, you just find objective items. Darktide or Vermintide only gives you lootboxes at the end based on performance, you don't pick any item or gear up during your mission. And in L4D, you start over during every missions/campaigns. And in b4b, your progression is based on cards, but you're still doing the same mission over and over again, and you basically pick up guns that you lose every runs. AGAIN.