ARC Raiders

ARC Raiders

TeeGR Apr 30 @ 6:30pm
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Forced PvP means DOA game -> Casual PvPer's perspective
This is my opinion based on my 7 hours of playtime from today. I am level 12 and have unlocked all 3 maps and leveled up a few crafting stations as well.

I managed to kill a lot of raiders while doing so and let me tell you as someone who likes to play PvP in games like Destiny and The Division 2 it SUCKS for 2 reasons.

1. Killing people is not satisfying in this game because the penalties are very harsh.Every time I killed or got killed and was looted or looted someone's body it felt really bad/upsetting seeing all the things that they or I collected were lost. (3 items is total bs because you lose your guns, health, shields and crafting a new ones gets tiresome very quickly)

2. The game has awesome graphics, cool music and amazing atmosphere BUT when you are focused on survival because some asshat might be camping and waiting around the corner hiding in the bushes all that amazing world filled with dangerous robots is becoming pointless and blurs into the background.

TL;DR

Make PvP optional by either adding a different queue mode OR make it so people need to flag themselves if they want to participate in PvP otherwise this game will be dead on arrival
Last edited by TeeGR; May 2 @ 7:57am
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Showing 1-15 of 59 comments
Freely Apr 30 @ 6:43pm 
From the streams I had watched since this morning? PvP appears to be rare as they seem to rarely come across other players. As someone who prefers PvP in my Extraction shooter, I'm hoping this is simply the cause of a closed technical test.

You also need to understand that this genre is niche, for one. Apart from Tarkov and Hunt? There's not much else in the Extraction space. Several projects have come, nearly every single one has failed.

Separating PvEvP into two main categories would cannibalize each other. Depending on concurrent numbers/amount of players which play on a daily basis, which I would wager will be less than 20k - This may not be enough to support two modes.

Why only 20k? Niche genre. Again, we have two games worth any mention, that's it. There is nothing else worth discussing. Highly niche genre.

Another reason for why there may not be a strictly PvE mode is due to what the average Extraction shooter enthusiast comes to expect from this niche genre. Tarkov did not end up where it is today because people are too afraid of PvP engagements. The same applies to Hunt Showdown.

Not to say that a PvE queue could NOT work as Tarkov does offer a PvE Expansion - It is simply not as fulfilling to kill AI/Bots than it is to annihilate another player.
Kankaku Apr 30 @ 6:45pm 
It's an extraction game dude the point is to lose everything if your character dies...
I agree with you.

PUBG was the biggest thing next to Tarkov in terms of extraction shooters. There are a few that came in after like Apex Legends and of course Call of Duty Warzone.

But who wants another one of those? I certainly don't.

Greyzone Warfare did a smart thing by adding two dedicated modes where you can queue into a PvP map or PvE map where you could switch anytime and keep gear.

We don't need another run of the mill PUBG clone because essentially that is what Arc Raiders is right now.

They had a really good atmosphere in the earlier trailers where you were fighting against ARC and they suddenly decided to make it a PVP extraction shooter.

Just look at Marauders, it has a good gameplay, setting and everything and the game is dead. Why? Among a lot of issues, it would have benefited immensely from having a PvE mode and could have saved the game.

This game will have a trickling playerbase 6 months after launch if they keep it PvP.
Kankaku Apr 30 @ 7:02pm 
Originally posted by The Wild Hunt:
I agree with you.

PUBG was the biggest thing next to Tarkov in terms of extraction shooters. There are a few that came in after like Apex Legends and of course Call of Duty Warzone.

But who wants another one of those? I certainly don't.

Greyzone Warfare did a smart thing by adding two dedicated modes where you can queue into a PvP map or PvE map where you could switch anytime and keep gear.

We don't need another run of the mill PUBG clone because essentially that is what Arc Raiders is right now.

They had a really good atmosphere in the earlier trailers where you were fighting against ARC and they suddenly decided to make it a PVP extraction shooter.

Just look at Marauders, it has a good gameplay, setting and everything and the game is dead. Why? Among a lot of issues, it would have benefited immensely from having a PvE mode and could have saved the game.

This game will have a trickling playerbase 6 months after launch if they keep it PvP.
PUBG isn't an extraction shooter.
Originally posted by Kankaku:
Originally posted by The Wild Hunt:
I agree with you.

PUBG was the biggest thing next to Tarkov in terms of extraction shooters. There are a few that came in after like Apex Legends and of course Call of Duty Warzone.

But who wants another one of those? I certainly don't.

Greyzone Warfare did a smart thing by adding two dedicated modes where you can queue into a PvP map or PvE map where you could switch anytime and keep gear.

We don't need another run of the mill PUBG clone because essentially that is what Arc Raiders is right now.

They had a really good atmosphere in the earlier trailers where you were fighting against ARC and they suddenly decided to make it a PVP extraction shooter.

Just look at Marauders, it has a good gameplay, setting and everything and the game is dead. Why? Among a lot of issues, it would have benefited immensely from having a PvE mode and could have saved the game.

This game will have a trickling playerbase 6 months after launch if they keep it PvP.
PUBG isn't an extraction shooter.

That's not really what I meant and you know it.
Originally posted by The Wild Hunt:
I agree with you.

PUBG was the biggest thing next to Tarkov in terms of extraction shooters. There are a few that came in after like Apex Legends and of course Call of Duty Warzone.

But who wants another one of those? I certainly don't.

Greyzone Warfare did a smart thing by adding two dedicated modes where you can queue into a PvP map or PvE map where you could switch anytime and keep gear.

We don't need another run of the mill PUBG clone because essentially that is what Arc Raiders is right now.

They had a really good atmosphere in the earlier trailers where you were fighting against ARC and they suddenly decided to make it a PVP extraction shooter.

Just look at Marauders, it has a good gameplay, setting and everything and the game is dead. Why? Among a lot of issues, it would have benefited immensely from having a PvE mode and could have saved the game.

This game will have a trickling playerbase 6 months after launch if they keep it PvP.

Marauders didn't die because of not having a PvE mode. If you actually played the game, you'd know that killing AI isn't particularly something to write home about. On the contrary, AI would sometimes be busted and just kill instantly, even if you were behind a wall. What killed the game was the developers giving up on the game and cheaters.
Ronald Apr 30 @ 8:38pm 
yall cant be real people
Gameplay sucks in every way. The audio is the only decent part. Absolute miss.
Frosty Apr 30 @ 8:43pm 
It's funny when I was playing in the last test I'd help other folks who were on open mic. I revived a few downed players too.
Ceceli Δ Apr 30 @ 8:53pm 
2
Why is that in every PvPvE game there's the PvE crowd crying because the game is not how they want it to be? LOL
I don't understand this mentality at all, games like this would be so boring PvE only.
AKOOMA Apr 30 @ 9:57pm 
Originally posted by Ceceli Δ:
Why is that in every PvPvE game there's the PvE crowd crying because the game is not how they want it to be? LOL

Skill issue every time.

These people want boring repetitive PVE content, They don't like losing and they suck at PVP
Not all games are for you, baybeeeeee!
The_OP_OG Apr 30 @ 10:05pm 
TL;DR - "I'm only good enough to cheese stupid AI. Please don't make me have to outplay a real human who is somewhat intelligent."

Takov has all the things you mentioned and has managed to be one of the most successful shooters ever. DOA for you is what u meant to say.
Originally posted by Stegosaurus TTV:
Originally posted by The Wild Hunt:
I agree with you.

PUBG was the biggest thing next to Tarkov in terms of extraction shooters. There are a few that came in after like Apex Legends and of course Call of Duty Warzone.

But who wants another one of those? I certainly don't.

Greyzone Warfare did a smart thing by adding two dedicated modes where you can queue into a PvP map or PvE map where you could switch anytime and keep gear.

We don't need another run of the mill PUBG clone because essentially that is what Arc Raiders is right now.

They had a really good atmosphere in the earlier trailers where you were fighting against ARC and they suddenly decided to make it a PVP extraction shooter.

Just look at Marauders, it has a good gameplay, setting and everything and the game is dead. Why? Among a lot of issues, it would have benefited immensely from having a PvE mode and could have saved the game.

This game will have a trickling playerbase 6 months after launch if they keep it PvP.

Marauders didn't die because of not having a PvE mode. If you actually played the game, you'd know that killing AI isn't particularly something to write home about. On the contrary, AI would sometimes be busted and just kill instantly, even if you were behind a wall. What killed the game was the developers giving up on the game and cheaters.

I did from EA up to until the servers died in my region. Which was surprisingly quick and that whole collapse with Team 17 and SIG management happening months down the line.

Did I say the PvP mode killed the game? I did not, but they could have tried to look how the PvE aspect could have brought players back versus and update nobody asked for. Because as the playerbase was dwindling server-wide there needed to be something to help new players appreciate the gameplay.

But no, the response was get gud which totally helped 100% of new players bulk up the servers.

As it is, the game is just now a big private server for the developers to play around with and that is a shame because Marauders had so much going for it.

What people don't understand is that everything doesn't have to be strictly PvP extraction shooters as we have enough of those. Just looking at how it is in game, there is a lot of worldbuilding and detail Embark worked hard on and putting in the option for players to explore the map and enjoy it for what is is gives respect to the amount of time that was spent in making the environment come alive.

But no, let's do another COD Warzone, The Finals whatever else because people get off on their imaginary leaderboard of head,eyes or whatever.
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