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Ok fire Marshal Bill, a little too fast to try and put a fire out that doesn't exist.
All I did was ask a question and make a statement. I was not complaining in this thread. You are correct that you can't please everyone. It's not like EVERYTHING needs to be destructible like in the finals. The visual immersion and sound are on point. I'm saying that it's a "missed opportunity" because it would add to the immersion if one of the big Arcs was on yo you, you were in a building trying to get away from it and it was punching holes in the building from top down flushing you out into the tunnel systems.
I agree with "I'm sure they know what's better for the game than both of us put together". FYI I am not complaining, I am having a conversation. I asked a question and made a statement. It's not like a lot of trolls out there who would make a statement and add insults to the game. There is a big difference. Do you really not think it would be beneficial to the immersion of the game if it had some destruction in it?
Have you even played the game?
My thoughts exactly.
They made the best destruction to date with The Finals so I don't understand why they wouldn't apply it to this new game... or at least a fraction of it.
Tbh it wasn't a high bar to hit as all maps in the finals are like small placeholder boxes with a couple of textures here and there