Redout 2

Redout 2

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Fast Racing Neo and Redout series
If you compare Redout with FRN, which one is better?
What pros and cons of them?
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Showing 1-4 of 4 comments
Cloakshire Sep 22, 2024 @ 8:00pm 
Both games offer great senses of speed when you compare them to other racing games.
I haven't played FRN, but have watched a lot of higher end gameplay. Comparing what I've seen from FRN against my experience in Ro2, here's a quick and dirty list.

FRN Pros
- Overall better soundtrack
- Much more casual friendly
- Less track memorization required due track lengths and presence of track map.

Redout 2 Pros
- Track design is much more creative and elaborate.
- Offers the better sense of speed at the top end.
- Very friendly community (mostly).

Redout 2 Cons
- Higher than average skill-floor.
- Longer tracks & lack of track map necessitates a lot of memorization.
- Long and difficult career (until you get the hang of things, then it's just long).

For a quick tl;dr of what RO2's about in it's current state, check out Roki's video that was made a couple months ago after the most recent patch. https://www.youtube.com/watch?v=kvlXSaenRL4
Last edited by Cloakshire; Sep 22, 2024 @ 8:00pm
Apteryx Sep 25, 2024 @ 4:26am 
Originally posted by Cloakshire:
Both games offer great senses of speed when you compare them to other racing games.
I haven't played FRN, but have watched a lot of higher end gameplay. Comparing what I've seen from FRN against my experience in Ro2, here's a quick and dirty list.

FRN Pros
- Overall better soundtrack
- Much more casual friendly
- Less track memorization required due track lengths and presence of track map.

Redout 2 Pros
- Track design is much more creative and elaborate.
- Offers the better sense of speed at the top end.
- Very friendly community (mostly).

Redout 2 Cons
- Higher than average skill-floor.
- Longer tracks & lack of track map necessitates a lot of memorization.
- Long and difficult career (until you get the hang of things, then it's just long).

For a quick tl;dr of what RO2's about in it's current state, check out Roki's video that was made a couple months ago after the most recent patch. https://www.youtube.com/watch?v=kvlXSaenRL4
Ok so I object to your point about the skill floor. All you have to do is set the AI assists to 25%. I went into ro2 after beating ro1 and it was all completely unfamiliar because of how vastly different the physics and handling are, but the AI assists helped until I figured it out. I even set a top 35 time on Mars Faith Town thanks to assists
GTCv Deimos Oct 1, 2024 @ 10:03am 
Love em both for their own reasons. R02 is the more fully-realized game, but Fast RMX really nails it as an F-Zero successor, imo.

I think the main thing is that RO2 is comfortable with being its own thing (much moreso than RO1), while RMX was just... you could've removed the polarity system (pointless) and called it F-Zero# and no one would be any wiser.

also, Fast RMX really needs a steam port :p
rdowg Oct 22, 2024 @ 4:49pm 
Originally posted by Apteryx:
Originally posted by Cloakshire:
Both games offer great senses of speed when you compare them to other racing games.
I haven't played FRN, but have watched a lot of higher end gameplay. Comparing what I've seen from FRN against my experience in Ro2, here's a quick and dirty list.

FRN Pros
- Overall better soundtrack
- Much more casual friendly
- Less track memorization required due track lengths and presence of track map.

Redout 2 Pros
- Track design is much more creative and elaborate.
- Offers the better sense of speed at the top end.
- Very friendly community (mostly).

Redout 2 Cons
- Higher than average skill-floor.
- Longer tracks & lack of track map necessitates a lot of memorization.
- Long and difficult career (until you get the hang of things, then it's just long).

For a quick tl;dr of what RO2's about in it's current state, check out Roki's video that was made a couple months ago after the most recent patch. https://www.youtube.com/watch?v=kvlXSaenRL4
Ok so I object to your point about the skill floor. All you have to do is set the AI assists to 25%. I went into ro2 after beating ro1 and it was all completely unfamiliar because of how vastly different the physics and handling are, but the AI assists helped until I figured it out. I even set a top 35 time on Mars Faith Town thanks to assists


You cant just say "the skill floor doesnt exist because of the assists.

The assists help to get people up to par with the skill floor
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