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It was a bit of a slow start, but then suddenly I'm at level 200 only 3 minutes into the run.
EDIT: Update from later in the run, the gold rush numbers are so big that I have to look through the holes in the middle of the numbers if I want to see what is going on, how well I can see depends on what number is in the middle of my screen :P
You haven't seen anything of the BS Sammy can do until you have gone Max Curse + disco with the character. The sheer abusrdity of the gold fever numbers boggles the mind. 1mill + is EASY my latest gold fever lasted somewhere in the ballpark of 12 minutes and only stopped because of a lag spike.
game did became a literal bullet hell to the point Esc became unresponsive i had to use the debug menu to one shot my character just to leave the level and collect the gold lmao.
PC was chill tho its still a very light game but the game itself doesn't seem to be able to handle too many things going on at once very well. At least it didn't crash or i would've lost all that gold.
I'm playing on the new engine beta and it's literally powerless against Sammy if I have limit break on. The moment gold fever kicks in and level ups start rolling, the eyeball spam destroys performance within seconds.
How do you use debug menu is that a mod
after quitting game, keyboard just auto move down and had to restart game XD
yeah there's a mod on nexus that enables it plus add other features to the game. i forgot the name but there arent many mods so you shouldn't have issues finding it
I got 1.8M once, and it reached the top of the screen. But yeah, for Sammie go Inverse and grab Boogaloo and Sarabande, your powerlevelling activates the Sarabande AoE and it fills the screen after a couple minutes. Doesn't matter that you can't see anything if it dies before it's on screen