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Heaven sword is crazy good.
And the maxed lightning ring with the candlabrador is pretty outstanding too.
Because Vandalier easily trumps Runetracer. La Borra is also overpowered when you have all the right passive items.
Clockwork Lancet gets overlooked but it's actually a lifesaver, quite literally when you start getting swarmflooded.
https://ibb.co/sCCDFR1
37.4 k monsters killed on last level,hyper difficulty
Garlic is good early on, but a wasted slot mid-late game IMO
Runetracer is excellent, one of the best weapons' in the game.
Unholy Vesper is the best defensive item in the entire game, it isn't required but it makes EVERYTHING easier.
I am a huge fan of infinity daggers, because it shreds bosses and clears a path.
The rest of the weapons I do not hate by any means, as they all have fairly good points.
Cross is one of the least important items in the game IMO, Especially if you have bible
The only time I would pick cross is if garlic was the alternative...
I like literally EVERY weapon better than cross except garlic.
Even in the photo you provided the weapon with the highest DPS is the Vandalier. The runetracer beat the vandelier for total damage output but you also had it for a about a third longer. If you look the damage proportional to the time they were in use they are very similar.
Like most things in this game it is situation and build dependent. I noticed for instance that you were using Dommario. The runetracer's damage output is greatly enhanced by both projectile speed and duration making it one of the best weapon picks for Dom who gets a huge bonus in both. If you were to run that same build on Porta you would get quite different results.
The Rune Tracer certainly is a top tier damage dealer particularly with Dom, but if I had to pick a champion for overall top damage dealer it would have to go to the Vandelier since it will out perform the Rune Tracer in a wide variety of builds and situations where as I have to really work at a very specific build to make the Rune Tracer beat it. La Borra deserves an honorable mention as well. It is a consistent beast when it comes to damage and I've had runs where it out damages both the runetracer and Vandelier.
I should add that Vandelier is a huge pain in the neck to unlock and level up compared to the Rune Tracer or La Borra and I have actually gotten myself shamefully killed while trying to rush unlocking the thing. It doesn't end well when the enemies start piling in and your only weapons are like two level 6 birds, some holy water and a fire wand.
Vandalier is the 2nd best weapon. Easily the most powerful, with the extra MAJOR upside of freeing up a weapon slot. Downside is it needs 16 upgrades to get going vs 9 for other evolved weapons, and it takes a long time for it to ramp up to being even just useful.
Runetracer is not in the same class Vandalier in the late-game, but is great throughout early, mid and late game. I'd rank it joint third next to Evolved Bible and the Evolved Santa Water. With the same synergies from passives, you'd likely be taking all three (rune, bible, water) anyway.
But I fully admit I have a major weak spot for Thousand Edge and Hellfire.
In a game where Runetracer is dropped, Vandalier will do more damage. In a game where Vandalier is dropped, Runetracer will do more damage. This is because enemy health per map is finite. The relevant takeaway is that Runetracer manages to be on par with Vandalier for AoE output and screen wide pressure. Here's La Borra on Clerici:
https://ibb.co/P6Mygk3
La Borra did an immense amount of damage in that game because I constructed conditions that let La Borra do 99% of the work by actively avoiding any upgrades that might kill an enemy before La Borra. People keep treating weapon performance as if enemies are infinite and ignore that the largest boost to weapon DPS is its ability to hit the most amount of targets first.
As for the character choice, his bonuses also benefit Vandalier. The idea that any one weapon requires more effort to build accessories around it doesn't make an ounce of sense, because you'll always end up with 6 accessories. It's not somehow easier or harder to find accessories that support Runetracer than it is to find accessories that support Vandalier, or that support Dagger, or etc.
Here's the big AoEs all stacked against each other: https://ibb.co/Z1WMPfn
It's worth noting that La Borra, Vespers, and Vandalier all step on each other's toes directly to snipe damage and perform because they all share the same effective range. There's very much never a good reason to build Vandalier over the much more easily acquired La Borra or Vespers. Of the 3, Vespers is the most reliable.
I totally agree with like 90% of what you said, pretty much everything except the statement that all weapons require the same amount of effort and opportunity cost to build around them. That simply isn't true. For instance you can run something like the Laurel with a clover, mask, orb, wings, armor, and a tome and it will perform at its maximum efficacy, yet if you run a Rune Tracer with that same set up it will gut it.
You mentioned the dagger, but the Thousand Edge will work at maximum efficiency without a duplicator, empty tome or spellbinder. A Rune Tracer would take a BIG hit to its DPS if you don't provide it with those accessories. That's what I mean by a build around cost.
The Rune Tracer and the Vandalier are both greedy weapons that require the support of all the weapon boosting accessories in order to really shine. It's something most of the top damage weapons have in common and it is a big part of what makes them the top damage dealers. The Rune Tracer, La Borra and Vandalier all gain bonuses from every single weapon accessory.
There is also the another build around cost which is the accessory that is needed to evolve a weapon. Part of what hurts the whip is the fact you need to take the Hollow Heart to evolve it. That is a very real opportunity cost. If you were to pick the Santa Water, Whip, Cross and Garlic as your weapons the cost of evolving them all is a huge hit to your accessory slots.
Although I know it was just a simple mix up, Porta's brother is the one with the cool down bonus. She has the AOE boost.
Additionally there's a lot of overlap between weapons when it comes to accessory support. A build with Bracer, Candlelabrador, Spinach, Spellbinder, Duplicator, and Empty Tome will optimize the DPS of every weapon aside from Holy Water because it requires Attractorb to evolve. The point of all that is that by optimizing for a weapon that can have 5 or 6 slots of accessory support, you are also optimizing for weapons with only 3 or 4 accessories which can enhance their DPS.
There can be additional arguments made for neglected evolutions, such as Whip, Garlic, and Cross; but supporting those is as simple as swapping 1 of 6 accessories that you'll have anyway. The big point being that no single weapon is harder to build around than any other aside from Vandalier specifically because of multiple unique factors greatly delaying the rest of a build.