Vampire Survivors

Vampire Survivors

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Alucard Shield Co-Op Bug.
Just had a game where player 1 had alucard sworb. It evolved into the swords, and then late into the game when it became the shield, it switched to player 2. It functions as intended, absorbing all of their evolutions, and triggering them. Taking a look at the collection entry for the shield, I think the cause of this could have to do with the requirement of 6 maxed weapons and passives, since the limit in 2 player co-op is 4. Maybe it is considering P2's evolutions as being part of P1's evolution requirement? Loving the update & thanks to the team for your hard work :)
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Maya-Neko Nov 5, 2024 @ 2:22am 
i would guess, that code-wise the items get removed one by one and the shield going into the slot of the item that got removed last.

And yeah, in multiplayer it doesn't matter in which players possession the items are, evolutions are always possible, as long as any player has the item you need. So i guess once P1 doesn't have enough weapons anymore, it keeps checking P2s inventory, which might be why the game thinks it belongs there.

You can still exceed the 4 slot limit though by picking up weapons past the level up picks, just highly depends on the map you're playing or your luck with chests.
Last edited by Maya-Neko; Nov 5, 2024 @ 2:23am
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Showing 1-1 of 1 comments
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Date Posted: Nov 4, 2024 @ 5:17pm
Posts: 1