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For the purpose of the card, the unused slots still count as 'active' even though new weapons don't appear on the level-up screen.
Okay that's method 4, all these methods have the same problem. They require you to decide in advance that you are doing an XX run. They don't let you for example make spell strom and decide you want to see how that goes.
The Seals on the left are SUPPOSEDLY supposed to actually prevent entire content cycle's of stuff from appearing. But they don't work and I have a complaint with 0 replies aside from myself in Bugs.
You probably haven't even truly seen just how many items are in Ode and how massive the weapon pool is right now. We would need another 60 Seals just to narrow the weapon pool down to a few dozen options...
Those content seals work just fine for me.