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DLCs at that point are finely crafted areas made with care and love, with thematic and well animated pixel characters and thematic concepts of weapons... On which you unleash a herd of killer buffaloes doped to the gills on golden eggs steroids that are the players who will tear up the place and its inhabitants to the point the there isn't anything identifiable left when they are done. Then, they proceed to sort the loot they got from their misdeed, and they toss most of it into the garbage pile because they already have better.
We are monsters, monsters that only the White Death can slay, as a way to say "Okay, you've had enough, stop now". There is no balancing us. No DLC can stand in front of the kind of unholy destruction we can bring.
Even with 0 egg characters, it's really easy to become a murder hurricane with just about any setup. Total agreement.
The adventure mode is significantly more challenging to me. I actually fail runs on that mode. I'd imagine once you get enough unlocked on each adventure it's less hard. They do offer different modifiers and things though such as locking you out of certain weapons for that map.
I would say you should play the adventure modes. Otherwise just impose your own limits to make runs harder. Take some of the powerups off etc.
take all upgrades off your meta board