Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Same reason why you'd want to add Curse and/or pick the Wicked Season Arcana.
More enemies = more kills = more XP. So long as you're strong enough to kill them.
I see
I wouldn't know why I want curse as it seems like a disadvantage but for the rest klemming in the post up made it clearer for me
plus the added xp/coin is as benefit also.
Curse is useful for reaching high levels and limt breaking your weapons
"Spawn more enemy and XP"
That's the incentive to pick up curse and all that jazzy passives.