Vampire Survivors

Vampire Survivors

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Schizophriend May 5, 2023 @ 9:40am
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My guide for Babi-Onna
She is one of those characters that seem weird and bad at first, but once you know how she works, she becomes really fun. She's grown to be one of my favourite characters, one reason being the music that plays in her runs.

For people that have trouble getting her to work, here's a small guide of how I use her (assuming you play normally, with 6 weapons):

-do NOT pick any other weapons at first, just level up her starter weapon, MAYBE 1 other weapon
-try to fill up all 6 passive slots, preferably with items that the current stage does not provide (Wings is a must-have, you need movement speed so her pose-cycle goes faster)
-once you filled out your passive slots, pick up all the stage items and try to max them out as much as possible, especially your Wings
-now you can go for more weapons, it's probably best to max out 1 weapon at a time before picking a new one, Laurel is also strongly suggested


As for which items, weapons and Arcana you should pick, here's a small list of the ones I always go with:

PASSIVE ITEMS:
-Wings: you 100% need this for Babi-Onna. Her 6-pose cycle scales with movement speed, which means the faster you run, the faster you'll use your weapons. Get this to rank 5 as soon as possible
-Duplicator: probably the next best item after Wings, it improves her starting weapon and many other weapons that are good for her
-Attractorb: she needs it to evolve her starter weapon and Santa Water, which works really well with her. Also works well with Arcana XIX Blood Astronomia, and increased pickup range is always nice to have
-Spinach: more damage = always good
-Candelabrador: increases the size of her freeze explosions, and it's generally a good stat to have

WEAPONS:
-you generally want slow, powerful weapons, here are some of my favourites...
-Santa Water: with fully ranked up Wings, you'll fill half the screen with damaging zones
-Runetracer: since it stays on the screen for a while and has quite a long cooldown, you can fill the area with lots of bouncing projectiles
-King Bible: same as Runetracer, it's slow but stays for a while so you can have multiple bibles up with Babi-Onna
-Laurel: if you never stop moving, your shield will regenerate pretty fast, just don't stay inside hordes of enemies for too long
-Fire Wand: combined with XIX Heart of Fire or XI Waltz of Pearls, it will destroy everything in its path
-Thunder Ring: since you should always take Duplicator, Thunder Ring is a good choice, especially if you go with the card II Twilight Requiem
-Four Seasons: since it's a pretty slow weapon it works great with her, enabling you do have multiple cycles happen at once
-SpellStrom: this one's really strong, the problem is getting it to evolve. The 3 sub-weapons on their own are pretty ♥♥♥♥♥♥ but you can still go for it if you already have 3 other good weapons. Once evolved it is really good
-Pentagram: let's be serious here, while this might be her absolute best weapon on higher ranks or when evolved, it makes the runs pretty boring so I try to avoid it.
-Axe / Cross: both of these aren't too bad if paired with XVI Slash (or XI Waltz of Pearls for Cross), but I'm not the biggest fan of using them with her
-bonus weapons like Carello, Bone, Cherry Bomb: they're actually quite decent but since they are very rare, it's probably best to just go with something different
-Peachone / Ebony Wings: not too sure about this one, but I think with Babi-Onna they have an almost permanent uptime, might be wrong on this one tho

THINGS TO AVOID:
-try to avoid directional weapons, since you need to constantly move with her, it's hard to focus on aiming
-constant weapons do work with her, but get overshadowed by stronger ones like some of the ones listed above
-Clock Lancet: this weapon becomes WAY slower with her, avoid this at all costs
-Empty Tome: it literally does nothing, other than give you the evolution for Magic Wand


ARCANA:
-IV Awake: just a good card in general, gives you lots of safety and free stats, especially if you pick up Tiragisu and intentionally let yourself be killed
-XII Out of Bounds: increases the damage of your starter weapon and has a nice synergy with card XIV
-XIV Jail of Crystal: if paired with card XII and Runetracer, it will greatly increase your damage and safety, as it will constantly create freezing explosions all over the screen, also works with Prismatic Missile
-II Twilight Reqiuem: adds some good AOE damage for weapons like King Bible, Thunder Ring, Runetracer, Prismatic Missile and more
-X Beginning: Makes your starter weapon much stronger, making it easier to survive the early-game
-XIX Heart of Fire: good if you go with Fire Wand, or Prismatic Missile
-XXI Blood Astronomia: while it gives you some nice AOE effects, the weapons it works with aren't the greatest for Babi-Onna. Still nice since Amount and Magnet are a must-have for her, which are the only stats this card scales with
-XVI Slash: good if you go with physical, crit based weapons but I generally don't find them too good for her
-XI Waltz of Pearls: good if you go with Fire Wand, Carello or even Cross
Last edited by Schizophriend; May 5, 2023 @ 9:58am
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Showing 1-2 of 2 comments
BAS1FUK Jul 1, 2024 @ 6:26pm 
Good guide, thank you!
Mythenmetz Jul 5, 2024 @ 6:57am 
Thank you!
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Date Posted: May 5, 2023 @ 9:40am
Posts: 2