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Also note that the damage is only dealt to you when the weapon attacks, meaning that lower cooldown will increase the rate at which you'll get hurt.
Furthermore, the health loss counts as an attack and will proc Laurel, draining it's charges.
Thanks man
Seriously, you'd expect a weapon with two such horrendous downsides, one of which requires massive resource investment to counteract, to be a wrecking ball but nope, it gets bodied by literally every other weapon in the game in both utility and/or damage.
Sigh, guess only golden egg can solve this lol...
I had some fun with doing that, sealing Thunder Loop and getting myself Lightning Ring via level up. Nearly beat Bone Zone that way but died in the last few minutes because I upped Curse too much.
But yeah, it gets real crazy with twilight requiem, tbh I feel this arcana is required in inverted, as amount is never enough.