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Rapportera problem med översättningen
I'm not sure about this but maybe you can adjust the deadzone of the joystick within Steam's settings (not the game).
I suspect that the Elite Controller sticks have a little more spring than a standard Xbox controller. What is happening is that when I hold the stick one direction and release it, it springs back enough to force the character sprite to turn the other direction (but not enough to move).
Making the deadzone a little bigger helped a lot. That, combined with being a little gentler on my stick handling, seems to have taken care of the problem.
Thanks!
But I'm happy it helped! You could also try to clean the controller's insides or, if you don't want to open it up, blow air inside (even with your mouth). There could be dust making a wrong contact. It ctually happened to me recently and I managed to "save" a controller after thinking it was a goner.
The Elite controllers have metal hardware mounts under their replaceable sticks.
This necessitates MUCH stronger springs than in the standard all-plastic controllers (including the also-all-plastic custom "Design Labs" controllers).
This heavy spring snaps the heavier sticks back, and definitely causes a very slight motion in the OPPOSITE direction, unless A) you increase the size of the Dead Zones), or B) have ninja-like stick control, and never-ever "tap" your sticks -- instead, always manually returning the stick to its neutral position.
The bumpers, and their underlying hardware, are still built from cheap plastic. What's worse is that they're CONNECTED via a 1mm plastic bar. So if you drop your Elite Controller -- heavier due to the metal in the other parts -- on the hardwood floors, you'll knock the bumpers completely out.
Thus for the ~18mo I had the original Elite, I used D-pad for all 2D games, and increased dead zones on the games that supported it.
Oh, and the soft-rubber grips STINK unless you clean them. ...or, you know, never snack while gaming.
--sufficiently happy consumer of the all-plastic controllers. (no more overpriced, halfway-redesigned Elites)
PS: You can use a Q-tip and rubbing alcohol to clean UNDER the sticks to eliminate gunk-build-up on just about any controller -- wipes away that inevitable stick drift, which is the OTHER topic in this thread. Stick drift is when the little sensors get skin cells, grease, Doritos-powder, or whatever grossness comes off your hands down under the stick-mounting ball, and that build-up prevents the sensors from correctly detecting that the stick has indeed returned to its center. ...or alternately, repeated drops have completely unaligned the sensors to the stick. Then your only hope is physically opening the damned thing. ...or just buy them on sale in late November each year, always having a spare on-hand.
hey this is well written and you're dead right. This is a prolific problem with the elite controllers (both new and old). Only solution is too either use the DPAD like you suggested or just use the cheaper (plastic) normal series x controller.
it's a real shame too because the elite 2 is such a good controller otherwise.
use the steam ui to increase your deadzone on the stick slightly.
While it looks like it springs back to the exact center, they often go a bit passed that, and this is also why deadzone settings exist (other than actual stick drift issues, which this is not, it's completely normal for a lot of controllers to exhibit this behavior, both my regular xbone controller and my ps4 controller do this, even when they were brand new... my 8bitdo ultimate wireless controller doesn't though). Also, you really shouldn't just let the sticks slam to center, you should guide the stick close to the center first then let go, this will make your springs last much longer, especially on certain controllers. The springs are there to provide resistance to your input (i.e. to make it so barely touching the stick doesn't make it go right to the end) for finer control, not to auto center from the outside ring. If you've ever seen an N64 controller with a dropping thumb stick, 90% of the time letting it slam center from the outside ring is what caused it.