Vampire Survivors

Vampire Survivors

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What is your most disliked weapon and why?
Hey I am curious what other players think?

I really dislike knife since it is somehow underwhelming compared to other weapons. As well projectile speed that comes from brace you have to get to upgrade it is not always useful.
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Beiträge 4660 von 91
psyfun 27. Nov. 2022 um 21:40 
Not a common one from what I'm seeing here but, Vento Sacro is my least favorite. Low range, damage, directionality, stupid knockback that prevents it from hitting multiple times easily, a gap between it's hitbox and the player, a pointless gap between attacks without a lot of CD reduction (I know you get some if you keep moving, still has gaps), and you need Bloody Tear to upgrade it. I would probably like it fine if any single element listed was changed, but as is, it's just underwhelming. Personal proposal is making it attack in the direction the character is facing, not just left or right, but I know it doesn't match the "whip theme".
Sole Solution, because the Black Hole Transitions causes Exp Gems to NOT immediately add to your experience gain until the sequence finishes. And it also cuts your visibility of the screen which is why I sealed it off from the collection pool along with Oroligocons once I unlocked and maxed out that new "Powerup".
Bugog 28. Nov. 2022 um 2:23 
Vento Sacro and cross are bottom of the barrel.
KellyR 28. Nov. 2022 um 3:19 
Ursprünglich geschrieben von Cahos Rahne Veloza:
Sole Solution, because the Black Hole Transitions causes Exp Gems to NOT immediately add to your experience gain until the sequence finishes. And it also cuts your visibility of the screen which is why I sealed it off from the collection pool along with Oroligocons once I unlocked and maxed out that new "Powerup".
It can work really really well in combination with Wicked Season if you time its acquisition right, as with Wicked Season you really don't WANT to pick up xp immediately, you want to wait for the double xp phase, and if you time it right when you pick up the chest that gives you Sole Solution, it kicks in during the double curse phase (Rendering you invulnerable through it) and then ends near the start of the double xp phase, and all the xp from allll the kills you got during the double curse phase get absorbed during the double xp phase.

As for my personal least favorites...
Bracelet
Firewand
Magic Wand
Shadow Pinion
Carello

Everything else is either great or has specific uses. Garlic and Soul Eater are my favorites, even if they're not THE most powerful. They still do tons of damage with the right arcana.
Zuletzt bearbeitet von KellyR; 28. Nov. 2022 um 3:26
Ursprünglich geschrieben von KellyR:
Ursprünglich geschrieben von Cahos Rahne Veloza:
Sole Solution, because the Black Hole Transitions causes Exp Gems to NOT immediately add to your experience gain until the sequence finishes. And it also cuts your visibility of the screen which is why I sealed it off from the collection pool along with Oroligocons once I unlocked and maxed out that new "Powerup".
It can work really really well in combination with Wicked Season if you time its acquisition right, as with Wicked Season you really don't WANT to pick up xp immediately, you want to wait for the double xp phase, and if you time it right when you pick up the chest that gives you Sole Solution, it kicks in during the double curse phase (Rendering you invulnerable through it) and then ends near the start of the double xp phase, and all the xp from allll the kills you got during the double curse phase get absorbed during the double xp phase.

Banning it altogether is way more hassle free IMHO.
Shadow pinions is probably the one I dislike the most. by a long shot.
Zuletzt bearbeitet von Ser Pounce; 28. Nov. 2022 um 4:59
AN 28. Nov. 2022 um 6:11 
Shadow pinion, it's just unconscionably weak even when you use it right
Ursprünglich geschrieben von AN:
Shadow pinion, it's just unconscionably weak even when you use it right
Or maybe you are not using it right.
bleak 28. Nov. 2022 um 8:52 
I don't like fire wand bc it's too weak and unreliable and also spinach for the upgrade is not as good as +50 % dmg sounds, you get higher value from other accessories.
Noelle 28. Nov. 2022 um 10:06 
Ursprünglich geschrieben von bleak:
I don't like fire wand bc it's too weak and unreliable and also spinach for the upgrade is not as good as +50 % dmg sounds, you get higher value from other accessories.
You... literally don't. No passive in the game ever grants higher than +50% Might. It's a no-brainer pick for weapons that hit hard... like Fire Wand/Hellfire, neither of which are "weak".
bleak 28. Nov. 2022 um 10:31 
Ursprünglich geschrieben von Noelle:
Ursprünglich geschrieben von bleak:
I don't like fire wand bc it's too weak and unreliable and also spinach for the upgrade is not as good as +50 % dmg sounds, you get higher value from other accessories.
You... literally don't. No passive in the game ever grants higher than +50% Might. It's a no-brainer pick for weapons that hit hard... like Fire Wand/Hellfire, neither of which are "weak".
Idk what u talkin about. E.g. santa water CLEARLY benefits much more from candelabrador than spinach. Also spellbinder or empty tome can improve dps of many weapons at least to the same extent as spinach.
Fire wand early game is absolutely worthless. Lategame it's hard to say how much DPS it does exactly, but it definitely doesn't provide as much protection as many other weapons - santa water, king bible, whip and more. And I think the one or 2 times when I built fire wand and checked stats after game, its total dmg was not good.
KellyR 28. Nov. 2022 um 11:35 
Ursprünglich geschrieben von Cahos Rahne Veloza:
Ursprünglich geschrieben von KellyR:
It can work really really well in combination with Wicked Season if you time its acquisition right, as with Wicked Season you really don't WANT to pick up xp immediately, you want to wait for the double xp phase, and if you time it right when you pick up the chest that gives you Sole Solution, it kicks in during the double curse phase (Rendering you invulnerable through it) and then ends near the start of the double xp phase, and all the xp from allll the kills you got during the double curse phase get absorbed during the double xp phase.

Banning it altogether is way more hassle free IMHO.
I suppose, but as Wicked Season is one of the best Arcana, I find it quite useful. And since it's so easy to avoid whatever weapons/passives you don't want during play, the only thing I ban altogether is orologion, because it ruins too many strategies.
Ed1749 28. Nov. 2022 um 12:22 
Ursprünglich geschrieben von bleak:
Ursprünglich geschrieben von Noelle:
You... literally don't. No passive in the game ever grants higher than +50% Might. It's a no-brainer pick for weapons that hit hard... like Fire Wand/Hellfire, neither of which are "weak".
Idk what u talkin about. E.g. santa water CLEARLY benefits much more from candelabrador than spinach. Also spellbinder or empty tome can improve dps of many weapons at least to the same extent as spinach.
Fire wand early game is absolutely worthless. Lategame it's hard to say how much DPS it does exactly, but it definitely doesn't provide as much protection as many other weapons - santa water, king bible, whip and more. And I think the one or 2 times when I built fire wand and checked stats after game, its total dmg was not good.
I dont know what you're going on about, but fire wand is a run winner for me. With full spinach it practically lays down the red carpet for me to run through the enemies. It doesnt get high numbers in the end of game stats because other weapons hit just about everything on the screen, but fire wand is one of the highest damage weapons that also creates a very convenient hole to walk through, which the only thing that matters in this game
bleak 28. Nov. 2022 um 12:38 
Ursprünglich geschrieben von Ed1749:
Ursprünglich geschrieben von bleak:
Idk what u talkin about. E.g. santa water CLEARLY benefits much more from candelabrador than spinach. Also spellbinder or empty tome can improve dps of many weapons at least to the same extent as spinach.
Fire wand early game is absolutely worthless. Lategame it's hard to say how much DPS it does exactly, but it definitely doesn't provide as much protection as many other weapons - santa water, king bible, whip and more. And I think the one or 2 times when I built fire wand and checked stats after game, its total dmg was not good.
I dont know what you're going on about, but fire wand is a run winner for me. With full spinach it practically lays down the red carpet for me to run through the enemies. It doesnt get high numbers in the end of game stats because other weapons hit just about everything on the screen, but fire wand is one of the highest damage weapons that also creates a very convenient hole to walk through, which the only thing that matters in this game
Running through a fireball hole, interesting strategy. Never tried that, but I am pretty sure that is not an option from some level of curse or on boss rush map.
Noelle 28. Nov. 2022 um 13:14 
Literally just ran Boss Rash with Arca on weapon limit 1, taking all additional fights offered. Fire Wand/Hellfire usage is about positioning around all available targets to maximize the chances that you shoot what you want to shoot.

Arcanas chosen were Silent Old Sanctuary/Waltz of Pearls/Beginning.
Passives were Torrona's Box (banish at 8), Empty Tome, Spinach, Duplicator, Candelabrador, Crown.
Limit Breaks prioritize Amount > Might > Area, never take Speed unless forced.
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