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The higher the better.
The way weight NORMALLY works is "the amount of the pie they get", let's say you have 5 weapons: 100, 100, 60, 60, 40. If you sum (add up) the numbers, you get a pie of 360 units.
The 100 gets 100/360th. The 60 gets 60/360th of the pie. When a random number generator is called, it choses a number from 1 to 360; and whatever the number lands on is the item chosen.
As you play, you start getting a knack for which weapons are common (100) and which are rarer (60 or 40) and you can usually weed out undesired commons with a banish. This makes the pool smaller which makes it more likely to land on a rare (as the percentage of the pie for the rare is bigger).
If it is part of your build and doesn't harm your character, why not?
And yes, both Laurel and Clock Lancet are weapons.
So that means they can spawn in normal candy boxes.