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Informar de un error de traducción
And if you don't take out the reason of the hoard spawning in billions of foes then you won't be very good ones.
Not everything just comes to the hero or survivor. And if your up against a wave that large, your best bet for survival is killing or dismantling the source causing it.
You are talking to a logician realist.. not a casual optimist.
The whole enter Warp zone 1 cause why not, doesn't work in advancing plot.
Even Mario 1 had story, even smash TV had story, even Legend of Zelda had story.
Even Strider 1 had story. Even Contra Had story..
A game with out plot is usually due to the player never picking up the manual..
Most games retro and latter have story, unless it was just as basic as 2 players playing air hockey which in itself is its own narrative.
And why would it have a coffin of a hero? Or villain inside it?
If the coffin was brought in by the Hoard, why would they bring it inside and protect it with their own forces?