Vampire Survivors

Vampire Survivors

View Stats:
Furia Apr 5, 2022 @ 2:10pm
"Hurry" Mode
Enemy spawn change twice as fast. (aka harder wave) but I think player kill speed (exp gain rate) remain as the same since the weapon doesn't fire faster. "hurry" mode feels more like a "50% less exp" mode. >_>
< >
Showing 16-28 of 28 comments
Tech Enthusiast Apr 7, 2022 @ 1:59am 
Originally posted by Wiawyr:
Were people having difficulty with unlocks?

Doubt it. But unlocking the new secret characters was certainly faster with hurry mode on, rather than not having it. So it saves time.
Ame-kun Apr 7, 2022 @ 2:42am 
I can see the advantages of having a mode that only lasts 15 minutes instead of 30. It's definitely harder, but at least you'll only use up 15 minutes (plus time taken in level up menus and chest animations).
crystalgatedh Apr 7, 2022 @ 2:59am 
I love this mode since it fixes one of the problems I have with this game, you maxing out the character and not having anything else to get on level ups except for gold and floor chicken. Well, it still happens, but now it happens the last few minutes instead for like 15-20 minutes in. It used to be so that I had fun for the first half or two third of the game and then got bored once I maxed everything out and quit the game in boredom.

It also makes the game harder in what I perceive as a better way than the curse mechanic. The curse mechanic did make the game harder, but it also worsened the problem of you maxing out the character way to early and I also think it further unbalanced the game as it further emphasized area weapons.

For those who don't mind having your character max out early, this mode will probably be less interesting.
Zeel Ara Apr 7, 2022 @ 5:07am 
Originally posted by ASTROZOMBIE:
I don't see why anyone would use it to be honest

Because it's fun.
d-horse's ass Apr 7, 2022 @ 6:01am 
It's a useless mode made by a clueless developer riding on a tidal wave of cash from someone else's ideas. Vampire Survivors is a copy of a mobile game called "Magic Survivors" using javascript and electron as it's engine. Given the fact this is a copy of someone else's game using the worst possible tooling for the job I don't see how you could possibly have any expectations.

I had some sympathy for the developer and thought they were just an indie that got their lucky chance until I realized that their main inspiration wasn't Castlevania.
Bewul Apr 7, 2022 @ 6:28am 
You are speaking as if the developer was hiding that? he (or she?) admited more than one he was very inspired on that game nad wanted to make this.
Bewul Apr 7, 2022 @ 6:30am 
I mean, I'd get your point if he tried to go 'oh no, original idea, all of it, nope, never heard of the game, 100% original content!'. Even if this is so similar to the android game, still gets merits because it does some stuff different, and there aren't many games of that style on the PC as it stands. He is also working to port the game to another engine, he said so a few updates ago, it's why his previous plans on features and such have been slowed down.
GeminiEclipse Apr 7, 2022 @ 8:10am 
I like the mode. Although I've only done a few runs of it. Did a few tries on Dairy Plant. Failed all but 1 of them. It was more hectic and fun. Kind of made me feel the way I felt when originally playing the game and not just going mostly afk after 15 minutes.
Bomoo Apr 7, 2022 @ 8:12am 
Used it once, didn't care for it.
Tech Enthusiast Apr 7, 2022 @ 8:18am 
Helped me unlock the new Ghost character twice as fast, so it has a use. ;-)
crystalgatedh Apr 7, 2022 @ 8:34am 
Originally posted by Artoria Penisdragon:
It's a useless mode made by a clueless developer riding on a tidal wave of cash from someone else's ideas. Vampire Survivors is a copy of a mobile game called "Magic Survivors" using javascript and electron as it's engine. Given the fact this is a copy of someone else's game using the worst possible tooling for the job I don't see how you could possibly have any expectations.
Whoever made Magic Survivor could have made Magic Survivor II or another game with the same concept that was not a mobile game and then perhaps had this success. However, they did not and now someone else was able to take advantage of that market. If the makers of Magic Survivors won't exploit the market that their idea have, chance is someone else will. Even if they do choose to exploit it, there is this thing called free competition. You can not copyright ideas and that is on purpose.

You can do this as well. Make a game that incorporates the best parts of Magic and Vampire Survivors. If you make a superior product of this idea, then you can grab the customers. That's how business works and while there are parts of business that's not working out as intended, this is not one of them.
enne Apr 7, 2022 @ 12:04pm 
Originally posted by zenaiid:
it's probably easier to program the current way.

You could make up a formula that makes the timer translate those fake 30m into real visible 15m or just make the visible timer count 1 each 2 ticks (2 fake Hurry Mode seconds) so it shows real time
artki Apr 7, 2022 @ 5:14pm 
Hurry mode?
More like Hurry up and DIE mode!
ha ha ha, then I realized I could turn OFF the 50% curse and actually have a fighting chance.

I like it. It's a good challenge mode. You don't have the luxury of picking weapons/passives you enjoy. You have to pick what WORKS or you'll never make it half-way through a run.

Not the way I'd play most of the time but, when I think I have the game mastered, it'll teach me some humility.
< >
Showing 16-28 of 28 comments
Per page: 1530 50

Date Posted: Apr 5, 2022 @ 2:10pm
Posts: 28