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翻訳の問題を報告
Just gave this one a try. There's a lot more going on than in VS, Much more of a bullet hell. I found it a little frustrating that you can't prioritize targets, so you may end up dodging bullets from 3 enemies across the screen and avoiding enemies in between while firing at a guy behind a wall in the opposite direction because he's closer to you. You also don't get much time at all to figure out what you just picked up because you are dodging bullets while trying to read the description that's up for only a few seconds. The levels feel a little cramped with all the obstacles and dead ends, especially when they look so similar to the ground tiles sometimes. I have only played 20 minutes, so there's plenty of time to figure it out yet, I just didn't feel the dragon on my first hit like I did with VS.
https://store.steampowered.com/app/1234940/Astronarch/
Some people see "autobattler" and get turned off, thinking it's like Autochess or something. When really it's because the term "engine builder" from boardgames hasn't hugely made it across to video games. But that's what Vampire Survivors is, and that's what Astronarch is, so I highly recommend it. You basically setup a team, choose upgrades and positions and skills and so on, then press "go" in different battles and hope your strategy works. You can see stats after to know who to improve, who's doing the most damage, blah blah blah. Also has a similarly dedicated single man dev like this game.
magic survival on mobile is exactly this game. but with mobile controls. its rough.. dev did a great job moving it to pc and keyboard.
https://store.steampowered.com/app/1468260/Leaf_Blower_Revolution__Idle_Game/
And on top of all that, it also has the collection of money (mana, in this case) to purchase skills from a broad spread of passives that range from mildly useful to fairly, if situationally, powerful.
It's also much faster paced (like Hyper on speed) and the majority of truly sustainable builds ultimately specialize in the time-honored tradition of sitting in one place and melting everything in six post codes with a combination of fire, laser beams, meteors, nuclear strikes, electrical fields, lightning storms, blizzards, and the odd plasma blast in order to not get killed by screen-spanning AOE blasts that can be difficulty to dodge while surrounded by swarms of enemies ranging in size from equal to the player to 'that's no moon'.
EDIT:
Oh yeah, there is....one thing. Magic Survival's free-with-ads, and the ads mechanic is sorta really badly implemented. It's really cheap to buy ad-free (~$3US), and the game's entirely offline if you do (which is always nice), but if you choose to play it free, be aware that when you die, the game will ask if you want to watch an ad and be instantly respawned at full health where you died; if you say no, the game will turn around and play an end-of-run ad, instead. Technically, people who respawn will see one more add than people who don't, but it's never cool when you say 'I don' wanna watch an ad' and the game responds with, 'oh, then watch this other ad!'
EDIT(the return):
Holy ♥♥♥♥♥, I clearly was not paying attention to my skimming; loads of people have mentioned already that MS is clearly the game the devs were looking at. ^^ Whoops. >.> I'll just go kill s'more stuff.
Most underrated game of the genre IMHO, with the amount of content and stuff it offers.
Crimsonland is the same basic setup, you enter a map and kill hordes of monsters and try to survive as long as you can. You gain XP and every level you are presented with a choice of skills and basically try and make the best build possible in order to survive as long as you can. There's tons of different weapons as well, each being fairly unique and skills augment them each in unique ways.
I'd also recommend Jydge, basically the same thing but has more rogue-like elements and meta progression. All three games are from the same developer btw (10tons) and are all very fun in their own right.
EDIT: Oh TW2 has already been mentioned already.
And I just tried to buy a game I own and have 2.5 hours playtime on.