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it FEELS more powerful, but in the post game stats cross always gets crushed by the upgrade.
Clover increases DPS passively by spawning more NFT and Rosary items, leveling you faster from the Gathering Orb, giving you more choices and thus a better chance of getting the items you want at level up, and giving better chests and thus higher DPS faster through more upgrades.
But yeah doesn't do anything after you're done leveling except maybe make extra money from upgraded chests.
Thing hits like a truck too since it crits; with 75% might I've seen it crit for 340 damage.
follow-up, I did a nearly identical run (swapped the gauntlet for a clover) and the heaven sword took cross from the lowest dps weapon to the highest (at 5.3k dps)
I think it is pretty difficult to argue the sword isn't a HUGE upgrade to the cross
Which is why I did two separate 30 min runs with nearly identical gear...
Edit: although I've been asssuming the dps stat was about "peak" dps and not just the literal total damage divided by time.
Showing the peak would be a lot more informative, but you bring up a good point if I am mistaken about the stat.
I don't take them every run but it's fine imo.
Luck is a difficult stat to know how much it is actually helping. I did one run with the dude with +100 luck and got luck to 230. I still was barely ever getting bonus chest items, and I broke a string of 5 candles and got exactly five 1-piece golds and nothing else. Even with a lot of luck, you can still be unlucky.