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It takes as long as a dev's incompetence
Adjustment of difficulty levels when playing certain stages in Episode Battle on lower difficulty settings
Adjustment of Yajirobe’s stats
Improved operational stability
Yajirobe, who has been a surprise top tier character since launch, the nerf translated to his Senzu Beans skill now costs six Skill Count instead of five, and he now starts a match with zero (0) Skill Count instead of two. In addition to that, his health has also been reduced from three health bars to 2 ½.
This is basically all I could find, but sounds right. Would be nice if they had posted it though, but you can't expect half the game companies anymore to do it at the same time they update a game.