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This is not even close to an alpha.
I really enjoyed the first game and was looking forward to its predecessor.
I have a gaming notebook with an RTX 3070 (mobile) which I consider still a quite capable machine those days. However I could only play somewhat well with a resolution reduced to 1440x900 (16:10 external display) and even then I got some irritating blinking/grain effect on the ground near the circle where the crouching is explained.
Unless you want your game only to work with the top 1% of all gaming computers you will need to change something. I mean, as far as I could see the game doesn't even look significantly better, so what is this GPU time spent for?
Another fauxpas is that when the game starts, the fox sits in the air, the ground is missing for like a minute or two. Not a good first impression.
Just backport the second story to the graphics engine of the first game an I will buy it. Or optimize it significantly. Otherwise I simply will not buy it because I cannot play it.
Yeah I don't understand why didn't they just use the previous game project to create the sequel, they already had an optimized working formula.