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https://steamcommunity.com/app/1777620/discussions/0/3432326055086633129/
https://www.ign.com/articles/shin-megami-tensei-5-has-sold-over-1-million-units-worldwide
Long story short - Capcom used one of the hardest functions in Denuvo which checked THE WHOLE game every 10 minutes, which made a lot of issues with old CPUs and everytime you killed a Zombie (as example) you could get a freeze/lag/etc.
As said before - The Nin Switch is hacked for like... 4 years (holy). Yet, it doesnt stop games from being sold for like millions. It is still about the game's quality and fun, not the factor if you can get the game for free.
BTW funny moment - Some of the game designers don't even bother about piracy. The golden one here is Yoko Taro (NieR, Drakengard) who said that he can undestand the people, who don't have money for his games, so they pirate them. Again - NieR franchise is still sold really, really good.
That had nothing to do with Denuvo, but people, bad websites, and "gaming journalists" keep repeating what is basically fake news.
https://i.imgur.com/pnm8REV.jpeg
So you have the group that cracked the game themselves explicitly stating that it was Capcom's own Anti-Tamper that was the issue here.
But look at the website you linked...
"Resident Evil Village patch makes "adjustments" to Denuvo DRM"
"Capcom has pushed out a new Resident Evil Village patch that seemingly improves the game's performance on PC after it was proven Denuvo tech was to blame for stuttering."
The live version of Resident Evil: VIllage, that has Denuvo, is the best performing version available. Denuvo was not the cause at all.
Did you ignore my post above yours?
This is exactly how misinformation gets spread.
It can cause performance problems if implemented poorly. You'll need an internet connection to install the game or launch the game after a hardware change if already installed. This relies on denuvo's authentication servers being live. I personally have never had a bad experience with Denuvo except for edge cases like RE8 and Capcom's own botched DRM, but in terms of preservation etc. it's a universally bad thing for consumers.
At the same time it's not really clear if Denuvo is that impactful. Basically very few big or even mid-tier releases seem to use it anymore, and it's sort of fallen off in popularity in the last few years. It's basically Sega, Capcom, Square that seem to consistently use it, and even then all three publishers seem to remove it after a while (6 months in Square's case, closer to a couple years for the other two). There are some other publishers that use it too, but generally speaking those are the main ones. The incentive is there for publishers to remove it as they have to pay continual fees for the protection. Once a game is well past its launch window, it just doesn't make financial sense to continue committing those payments.
So in terms of "does it actually do anything good for companies?"...it's not really clear. People who were gonna pirate the game without denuvo are probably not that likely to become paying customers for a version of the game with denuvo and in all likelihood will just wait for a crack or pirate some other game in the meantime. At the same time, most of a game's sales happen at launch, and something like Denuvo anti-tamper lets companies feel more comfortable bringing games to PC idk it's not the worst thing. Like I would not be surprised if these same publishers came up with even worse DRM schemes a la always online Uplay back in the day for PC games. Denuvo is largely seamless as far as DRM goes. And it's not doing all the weird misinformation stuff that people spread like breaking your SSD or using kernel access etc. I do wish Denuvo had sunset clauses in its agreements though, where a title was only ever eligible for, say, a maximum of 2 years of protection after which it would be patched out of the game.
tldr: is denuvo a bad thing? For consumers, yes. For companies, debatable. Is it supporting the gaming industry? Just by virtue of the fact that it's no longer really extensively used, I'd say almost definitively no.
"And worst that their DRM was fully obfuscated in Denuvo VM making it run even slower"
And if you use some time and google for RE8 comparison you'll probably see that non-DRM version performs mostly better
Did you?
Funny thing, Denuvo is now being added to Switch games to stop hacked roms and emulation from playing, lmao.
According to other devs, denuvo CAN cause performance issues but it is almost always due to terrible implementation by those devs, as proven by their games running the same with or without denuvo (Metro Exodus and Doom devs both said this publically). Doom devs also said that the performance issues blamed on denuvo was actually their fault, but no one listened because blaming it on denuvo made for better headlines, lol.