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"So really weird stuff: From the looks of it, tri-ace has been developing Star Ocean 6 with minimal income after Star Ocean Anamnesis was shut down last year. Apparently some new projects fell through, some got delayed, and they haven't been able to land any new contracts to make up for the operating costs of their studio.
This is extra weird seeing how tri-ace is making their first console game since 2016 with Star Ocean 6 that's releasing at the end of this month. They finally return to the console space after their mobile game was doing well, and now they're facing insolvency? Crazy stuff
tri-ace is owned by NJ Holdings who acquired them back in 2015 when they weren't doing too well. Maybe the parent company will help out? Regardless, it's not looking very good.
For those who want to story of the downfall and rise tri-ace, I wrote up a short summary about their trials and tribulations during the PS3 and PS4 era:
https://www.reddit.com/r/JRPG/comments/xvsgpp/triace_announces_a_huge_loss_and_decreased/
Even on the Steam store the people in charge of setting up the page for this game, mistyped the name.
It is tri-Ace
not Tri-Ace or Tri Ace
In their defense, they try to innovate, I just don't think they are very good at it. The last game I really enjoyed from them was Valkyrie Profile: Silmeria, that is like 2006? But you really had to buckle down to get some of the systems, it was a little obtuse. I guess I enjoyed Lightning Returns enough too.
All of that said: I played the demo for this game on PS5, and everything I hated about the last Star Ocean I played was fixed. It was very good feeling, ran great, felt responsive and was interesting. It kind of channeled one of the best parts of Xenoblade Chronicles X, running around the world and finding stuff there, going into and out of battles was great. It's not as open as that game but the traversal and how you pick things up along the way, how you can get really vertical on all the maps, those are really really good.
I'm still gonna wait for final reviews here, and I fear the story is just spent at this point, but I think this one is honestly as good an attempt at saving a company that I have seen. They are really only suffering from poor writing, and you only get a couple of hours out of the demo so that isn't a fair look. I just can never stand the dissonance you get out of a lot of Japanese games. It's bleak, your ship blew up, most of your crew is lost, probably dead. So when you run around picking stuff up on the map yelling "AWESOME", it just leaves me with some inner cringe that I can't hold back.
To be fair most suffer from it
It's a darn shame, Tri-Ace is a great developer responsible for great classics from my youth.
What does Valkyrie Elysium have to do with tri-Ace?
They are completely different developers, but in the most total way. You are comparing apples with bananas.
You're criticizing this game a little too much, it hasn't even been released, you don't have any evidence whatsoever of what it might be like, other than just a little Demo that doesn't represent the final game.
This whole discussion makes no sense, OP linked a video of a youtuber expressing opinions, not facts.
And about bankruptcy, that's hogwash, and it's obvious that tri-Ace went into a loss, the game has yet to come out, they spent everything to produce it.
Think about pre-ordering the game instead of complaining about the air.
How dare I have higher expectations! But the least I can do is expect this game to be their swan song if they do fade away.
The simulation was so advanced and using freaky quantum computers to simulate it, that it became real enough to allow the beings within it to move into the real universe and exist normally, like yes it was a simulation made for entertainment, but the tech used was so advanced it functions as a real universe, albeit an artificial one.
Star Ocean 4 was completeable but meh, I don't really remember it and have no desire to play it again but it wasn't too bad, at least not bad enough that I remember anything standing out.
Star Ocean 5 though, I found that so bad I assumed it was the last in the series, it was so lazy, very short and the whole game was junning between two towns on either side of a field with one trip up to a ship for a little.
tri-Ace clearly have / had talent and can make a good game, but the fact is they haven't for ages, as much as I liked Star Ocean 3, it appears that most people only like the first 2, so them shutting down is just the price that's paid for their bad performance.
All I can say for Tri-Ace, is step up and prove you can make quality games today, or you might want to consider getting into pachinko machines like SNK. This could either be one of their best games, or it could be the final nail in their coffin.
Bioware was truly great, EA bought them out, Bioware became the failure it is today.
Im not sure if tri-Ace always worked with Square-Enix for all their games? But it's a similar pattern, they used to make truly great games that people were excited for just by franchise name alone, then something happens behind the scenes and Star Ocean 5 happens.
I hope this is a good game, but it's also very possible Square-Enix just wanted to kick the dying cash cow a few more times to see what drips they could get out before they put it down.
Without the FIFA franchise EA would have closed down (or changed) many years ago, but just like Square, they have decades of success money to cushion their dreadful choices and a single very profitable cash cow in the form of FIFA.
This all feels very similar to Mass Effect, (Even down to Star Ocean 3 / Mass Effect 3 having endings people didn't like :P) and Star Ocean 5 / Mass Effect Andromeda destroying what was left of the franchise fans.