STAR WARS Jedi: Survivor™

STAR WARS Jedi: Survivor™

View Stats:
Stuttering, clipping, aweful lag, etc... still there
Am I the only one even with recent hardware having the weird feeling the game doesn't run good.

Having a lot of horrible clipping, Stuttering, etc... The game doesn't look good and I have a 4070 RTX.
I loved the first game which was soooo good, so well optimized... I won't buy a third if they do so because having to maybe play to a third good game (maybe) and not possible to play in good condition for the second one... naaaah
< >
Showing 1-10 of 10 comments
Krypto Feb 16 @ 6:41am 
I've had one freeze so far, but the game runs quite smooth, though not perfect, on a R7 7700 and 4070 Super. I was worried about Koboh because it's the biggest problem area on console, but Rambler's Reach has been nice and stable. There's one tower I need to get to and the forest level where there are a ton of particle effects that will really test the stability of the game where it absolutely tanked on PS5. If those sections are fine, then it should be fine everywhere else.
rogermorse Feb 23 @ 12:02pm 
I just started the game. 4080 here. With everything on Max and raytracing the game just stutters a lot (even though the framerate is between 80 and 100, especially with frame gen active). Frame gen with or without, stutter stays. As soon as you disable ray tracing it is butter smooth and frame pacing is good (it's as smooth as it should be at 100fps without stutters) but then in a part after you meet Bode it starts to have small freezes every 4 seconds or so, for no reason.

Bad port is still a bad port.
I have a 7800x3d and a 4090 with 64GB of system RAM.


I had to turn off raytracing because of the crashes.


The game uses 23GB of VRAM and 38GB of system RAM while playing, and still freaking stutters.


This is the worst PC gaming experience I have had in a LONG time, glad I only bought this on steam sale and already played the game on console.
I must say as soon as you get away from the city and get to the second chapter, it was amazing. I mean the game is really nice and graphics are insane (raytracing has some impact but not a lot). In that second chapter my half second stutters every 3 seconds (was happening a lot in the city) are gone, the framerate is stable and smooth.

I hope it stays like that (and this with or without ray tracing, still stable)

EDIT: ok they are back, in the level that yesterday was running butter smooth even with raytracing. No idea.
Last edited by rogermorse; Feb 25 @ 9:46am
rogermorse Feb 25 @ 11:02am 
Ok I had another run after my last post, because the game is just so nice. This session it ran pretty much butter smooth again...don't know what to tell you.
In desperation I was googling for some weird fixes that might help and I did change something (but that should not help, it doesn't make sense for these things to help) and that is:

1) in the ini file (gameusersettings.ini I believe) I set the max framerate the same as my max refreshrate

This only because some guys on reddit said that it actually helped. For me it doesn't make any sense because I was limiting my framerate manually anyways (100 first, and 80 since today, because it is more stable). My refreshrate is 165Hz and I play with gsync on so 80fps is not an issue with framepacing etc.

2) the other thing I changed is to launch the game with -dx12 in launch options on steam

This because some other dudes online were saying that forcing the game in DX12 helped them. Again, this doesn't make sense since the game has ray tracing available and that can happen only if DX 12 are enabled...

So, that said, what I can tell you is to fiddle as little as possible with graphics settings in game. Choose a config that you think will work best, restart the game and never touch it again. For me is everything on Epic, view distance on high, raytracing on - or off - though I like more with raytracing on for little impact on framerate, fullscreen windowed, gsync on from drivers with manually limited framerate at 80fps (from drivers), no frame generation, DLSS on quality.

The rest it's just luck. I could never explain the regular half second stutter every 3 seconds I had in the beginning of the game and shortly in the second chapter.

7800X3d, 64 GB ram, RTX 4080, no overclocks.
I have a 4080 RTX, and I've just recently bought it. All I can say is, what an absolute laggy mess this game is. It's just unplayable for me. I mean, for the love of god, do not turn ray tracing on whilst the game is running, I thought my computer was going to catch fire.

I've literally tried everything in my graphics and driver settings to fix this, and it's just hopeless in getting a smooth experience. I don't know what to do other than just not play it anymore.
Last edited by RomeMaryland; Mar 17 @ 12:09pm
Just keep trying I am really enjoying the game somehow for the last 20 hours it didn't almost stutter at all, and I am almost done with the main story I honestly don't know what has influence on the performance, but for sure I am keeping raytracing off.
Crimsongz Mar 17 @ 11:10pm 
This game is a ressource hog simulator. Perfect to test the stability of your PC.
Last edited by Crimsongz; Mar 17 @ 11:11pm
I force the framerate to 24 and let the motion blur stay cranked up.

I like the movies, and flying through tight spaces without that blur looks wrong to me.

I had someone yell at me about input lag for those statements. I guess that person never played at 30Hz locked on a 286. Kids and their oversensitivities and unable to compensate for something that doesn't seem to affect older gamers one bit. It's also a single-player experience. Why yell at me for my preferences (especially if I can still play it just fine on the Master difficulty).

That "movie" visual setting could be why I'm having no issues with RTX on.
AmaiAmai Mar 18 @ 5:55am 
Originally posted by Crimsongz:
This game is a ressource hog simulator. Perfect to test the stability of your PC.

This game and Monster Hunter Wilds were both obviously ported with scripts and never hand-optimised.

But at least this game helped expose that Intel CPU flaw and did help get better memory and scheduling support for Intel 12000+ in Windows 11 :steamhappy:

Shame it still runs like garbage.
< >
Showing 1-10 of 10 comments
Per page: 1530 50