STAR WARS Jedi: Survivor™

STAR WARS Jedi: Survivor™

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DLSS4 update ?
Can we hope for an improvement in the HDR which ghosts with DLSS, performance, bad noisy raytracing, stones which spawn on Jeda and various LOD problems?
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Showing 1-14 of 14 comments
space Jan 15 @ 12:55am 
no
ZemX Jan 15 @ 10:03am 
The fix for ghosting is to go download the older version 1.0.7 framegen dll from Techpowerup and replace the one that installed with the game. You can find instructions on how to do that with a quick search.

Considering all the newer versions of that same dll, including the one installed with the game, cause the ghosting problem in HDR, I wouldn't have much hope for DLSS4-FG unless Respawn does another patch to this game specifically for it. There might be some slight performance and/or quality improvements to the actual upscaling but I'm not sure how noticeable those will be.
DrPilou Jan 15 @ 10:24am 
I tried this fix but the fps is not very good and there are some artifacts especially with raytracing I think I tried all the voodoo rituals on the internet and all the mods on nexus to fix this game and in each method there are advantages but also disadvantages.

The one that best fixes the ghosting of dlss and hdr is the ultra + mod on nexus but this mod causes stuttering even without raytracing, only the devs can fix it I think, I still hope for a miracle from respawn otherwise the 3 risks the same problems
ZemX Jan 15 @ 12:41pm 
I just bought this in the Winter Sale and nothing I've tried makes Raytracing really work well enough for me. Too much random stuttering. Very smooth with RT off. This is on a Ryzen 7 9800X3D + RTX4080. I can't say I've noticed any performance difference between the different Framgen DLLs. Only that the ghosting is gone with 1.0.7.

But thanks for mentioning the Ultra+ mod. I might try that. I can ALMOST deal with RT being on if I set my 3440x1440 screen to 60Hz but the movement isn't as smooth overall. Still stutters sometimes, but not nearly as much.
DrPilou Jan 15 @ 1:41pm 
I'm also on a 4080 in 1440p to play on 120hz and the fg dll 1.0.7 is not as good as the latest version in certain places of the game there is a little more latency at times some artifacts too and a less good fps in the most demanding scenes even without the rt.
This game has so many problems it's crazy that it has never managed to correct them like the white flashes on the edges of the screen I think that's what bothers me the most.

The ultra + mod fixes the flashes, but fixing the white flashes comes at the cost of less good performance, so I removed it, it's a shame because it improves certain blurry textures, especially water. It makes the game sharper by correcting the DLSS and TAA. It also improves raytracing by removing noise and flashing bushes, but it induces jerks that make the game worse in certain phases.

For the HDR, I tried the RTX HDR but for some obscure reason, the NVIDIA interface crashes the frame gen and blocks the game below 60 fps, so I have to reactivate it regularly. It's the only game where I have this problem, so I removed the NVIDIA overlay.

I tried Special K, it's very beautiful, the HDR is magnificent but I can't make it work properly without raytracing, the game becomes ultra dark and unplayable.

So I didn't find a perfect solution, I fell back on Windows auto HDR which is not worth native HDR or RTX HDR but it tolerates the latest versions of DLSS and the game is less demanding but there are still white flashes that drive you crazy so I put my game on hold and pray to the god of Unreal 4 to come help the poor respawn.
Last edited by DrPilou; Jan 15 @ 1:45pm
ZemX Jan 15 @ 5:26pm 
Okay, so after you mentioned RTX HDR, I tried enabling that in the Nvidia app overlay and... it works. I'm even able to move to the latest FrameGen DLL with no ghosting artifacts and now, smoother framerates like you said.

In fact, I initially though it was smooth with Raytracing on, but it turns out that only lasts a relatively short while. I played through the start on Coruscant as a test and only made it a couple mediation points in before framerate tanked... permanently, and it got real stuttery. Restarting the game fixes that but again, only for a short while. VRAM leak with RT on maybe?

In any case, I can play 3440x1440x100Hz, DLSS Quality, RTX HDR + Sharpen in overlay, vsync and ultra latency in driver, windowed fullscreen, Epic preset and except for reasonably rare hiccups that are probably loading related... it keeps 97fps (I think that's where the latency feature caps it on a 100Hz screen). No mods.

btw, you might know this but in case anyone else reading doesn't, it's best to restart the game ANY time you change graphics settings. Game doesn't seem to always handle changes on the fly very well.

Edit: Spoke too soon. Cutscenes seem to do terribly with the above config. Shame, because it seemed like not just the ghosting, but other artifacts were gone too. I've gone back to 1.0.7 framegen and native HDR with RT disabled. It's playable at least.
Last edited by ZemX; Jan 15 @ 8:00pm
DrPilou Jan 18 @ 12:16pm 
non ce n'est pas la solution comme je l'ai dis plus haut ya des problème de performances
nitrocb Jan 31 @ 11:44am 
I have tested the DLSS override for the game with the new driver and nvidia app. The DLSS override works fine, but when overriding DLSS frame gen, I get weird frametimes below 1ms measured by RTSS (which can not be correct) intermittend frame drops and latency issues. Anyone else also experiencing this?
Last edited by nitrocb; Jan 31 @ 11:44am
DrPilou Jan 31 @ 12:00pm 
and the hdr still has ghosting with the latest version of dlss on the preset j
ZemX Feb 2 @ 6:47pm 
Originally posted by DrPilou:
and the hdr still has ghosting with the latest version of dlss on the preset j

Noticed the same after updating the DLLs and setting FG to "latest" and Scaling to "Preset J". But with these updates, I'm getting much better performance, so I switched off HDR in game and enabled RTX HDR in the Nvidia overlay. No more ghosting. Looks great in fact.

This is the best the game has ever looked and the smoothest it has run for me so far. I replayed through the start on Coruscant and ending up on Pyloon's Saloon on Koboh and it's had very few stutters or frame drop areas. Sometimes stutters a bit starting a cutscene but they play fine.
Last edited by ZemX; Feb 2 @ 6:48pm
jatyin Feb 6 @ 3:47pm 
I have artifacts in the water now
Emig5m Feb 6 @ 5:59pm 
Originally posted by ZemX:
Originally posted by DrPilou:
and the hdr still has ghosting with the latest version of dlss on the preset j

Noticed the same after updating the DLLs and setting FG to "latest" and Scaling to "Preset J". But with these updates, I'm getting much better performance, so I switched off HDR in game and enabled RTX HDR in the Nvidia overlay. No more ghosting. Looks great in fact.

This is the best the game has ever looked and the smoothest it has run for me so far. I replayed through the start on Coruscant and ending up on Pyloon's Saloon on Koboh and it's had very few stutters or frame drop areas. Sometimes stutters a bit starting a cutscene but they play fine.

How come the actual makers of the game can't just patch it to get this same end result?
ZemX Feb 7 @ 7:02am 
Originally posted by Emig5m:
How come the actual makers of the game can't just patch it to get this same end result?

The dlss 4 update they could do, but that alone doesn't work well. When I did that, I got terrible ghosting on terrain with HDR enabled. Fine without it. Which is why I had to use RTX HDR. But even then I still get the white-block artifacts while panning the camera and still do get a bit of traversal stutter when travelling.

So it might be a bigger deal for them to fix their HDR and I wouldn't count of them doing it.

It's possible they think the game as it is right now is as good as it's going to get on PC without a whole lot more work.
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