Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
If it doesn't crash on those settings then you can look at trying further settings, it will be safer on the newer bios (they set a 1.55 volt ceiling, and the new microcode ensures even short spikes shouldn't blow through that).
Yes it's weird that a CPU bug ends up throwing a GPU vram error, but it is what happens very often in this case.
I was affected, I updated bios, thanks.
I finished a game 2 days ago, but out of curiosity I downloaded again set settings to epic and ran around koboh for 45min doing side stuff. VRAM usage is at ridiculous levels as usual, but I had no crash.
Looks like it fixed crashes for me? or I was very lucky :)
I also have a 5800X3D undervolted, but 64GB Memory and 32GB VRAM (AMD W6800pro)
So I don't expect any problems :)
(Game is currently being installed)
The problems could also be related to NVIDIA, which I don't have. The game seems to be quite demanding. Let's see....
My CPU (30%) is certainly not breaking a sweat. And the GPU is at around 60% utilization at a constant 45 FPS, which I only need for a smooth game (sometimes 60 FPS, but no more). I always set the FPS to a constant value. My graphics card could of course do a lot more, but that's not necessary. The game runs very smoothly. The VRAM utilization is noticeably high, even if I'm happy that my graphics card can finally be pushed to its limits in this regard (32GB VRAM).
How do you know it is ram? There is some other error that says it is unable to allocate on ram instead of vram?
I can't tell you yet whether it's the RAM or VRAM, because I didn't have the latest VRAM status when the crash happened yesterday. But if RAM or VRAM consumption keeps increasing, then memory access errors or poor programming are typical.
I'll run the long-term monitoring via HWINFO later. Then I'll set it to "Ultra" and 60 FPS and maybe deactivate the upscaling so that my GPU is fully utilized. In any case, the VRAM consumption seemed far too high to me yesterday in the middle of the game for "only" Full HD (17.5GB).
Maybe you can tell me in the meantime whether the crashes occur with Windows 10 and 11. I'm still using 10. Windows 11 should have better memory management.