STAR WARS Jedi: Survivor™

STAR WARS Jedi: Survivor™

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"Out of video memory Trying to allocate a rendering Resource"
Well, what’s happening to me with this game is quite... ironic, since it basically tells me the game crashes due to lack of memory, whether it's VRAM or RAM. It's funny because I have an RTX 4090 and 32GB of 3800MHz CL14 RAM.

I don’t know if this game requires the future RTX 5090 with its supposed 32GB of GDDR7 VRAM or 128GB of RAM. Honestly, I don’t know what’s wrong with it.
I reinstalled the drivers using DDU and reinstalled the game, so I doubt it’s on my end, especially since I play other more demanding AAA games and haven’t experienced a single crash. In fact, no game has crashed on me, except this one. Does anyone know anything?
Viimeisin muokkaaja on Aaronsito; 19.12.2024 klo 10.32
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Näytetään 1-15 / 27 kommentista
I have same problem, I have RTX 4070 super and game crashes with that error. I even tried to run it on low, and it is still crashing. This is ♥♥♥♥♥♥♥♥ :(
Yakumo 20.12.2024 klo 23.10 
That crash is almost 100% guaranteed to be down to the Intel voltage issue if on an Intel system. Get the latest BIOS for your motherboard with Intel microcode 0x129 , set it to 'Intel Recommended Defaults' instead of ASUS Extreme or whatever, do not set XMP for your ram, and then test again, if it still crashes even on those safe defaults like that you should probably RMA your CPU - https://www.digitaltrends.com/computing/how-to-rma-an-intel-cpu/

If it doesn't crash on those settings then you can look at trying further settings, it will be safer on the newer bios (they set a 1.55 volt ceiling, and the new microcode ensures even short spikes shouldn't blow through that).

Yes it's weird that a CPU bug ends up throwing a GPU vram error, but it is what happens very often in this case.
Viimeisin muokkaaja on Yakumo; 21.12.2024 klo 6.22
Well, I doubt it’s 100% guaranteed, at least in my situation. Because I have a 5800X3D, and while it’s true that I have an undervolt with PBO -30, which is the most aggressive undervolt possible. The undervolt is 100% stable, with over 12 hours of stress tests and various games, and in the event viewer, which I’ve configured to show any WHEA errors, not a single one has appeared in the last 12 months. Zero errors, no crashes in any game except this one. 100% the game’s fault.
disable VSync. solved my memory leak crashes. currently playing on high settings on GTX 1080 Ti 11gb.
Yakumo lähetti viestin:
That crash is almost 100% guaranteed to be down to the Intel voltage issue if on an Intel system. Get the latest BIOS for your motherboard with Intel microcode 0x129 , set it to 'Intel Recommended Defaults' instead of ASUS Extreme or whatever, do not set XMP for your ram, and then test again, if it still crashes even on those safe defaults like that you should probably RMA your CPU - https://www.digitaltrends.com/computing/how-to-rma-an-intel-cpu/

If it doesn't crash on those settings then you can look at trying further settings, it will be safer on the newer bios (they set a 1.55 volt ceiling, and the new microcode ensures even short spikes shouldn't blow through that).

Yes it's weird that a CPU bug ends up throwing a GPU vram error, but it is what happens very often in this case.

I was affected, I updated bios, thanks.

I finished a game 2 days ago, but out of curiosity I downloaded again set settings to epic and ran around koboh for 45min doing side stuff. VRAM usage is at ridiculous levels as usual, but I had no crash.
Looks like it fixed crashes for me? or I was very lucky :)
Viimeisin muokkaaja on dziablo; 22.12.2024 klo 5.55
I never play with Vsync, always with Gsync and capped at 140fps since my monitor (actually an LG C4 42'' TV at 144Hz) is 144Hz. This is something related to the game itself; I don’t know what’s wrong with it, but I’d love to fix it.
Emrys 22.12.2024 klo 13.37 
Aaronsito lähetti viestin:
Well, I doubt it’s 100% guaranteed, at least in my situation. Because I have a 5800X3D, and while it’s true that I have an undervolt with PBO -30, which is the most aggressive undervolt possible. The undervolt is 100% stable, with over 12 hours of stress tests and various games, and in the event viewer, which I’ve configured to show any WHEA errors, not a single one has appeared in the last 12 months. Zero errors, no crashes in any game except this one. 100% the game’s fault.

I also have a 5800X3D undervolted, but 64GB Memory and 32GB VRAM (AMD W6800pro)

So I don't expect any problems :)
(Game is currently being installed)

The problems could also be related to NVIDIA, which I don't have. The game seems to be quite demanding. Let's see....
Emrys lähetti viestin:
Aaronsito lähetti viestin:
Well, I doubt it’s 100% guaranteed, at least in my situation. Because I have a 5800X3D, and while it’s true that I have an undervolt with PBO -30, which is the most aggressive undervolt possible. The undervolt is 100% stable, with over 12 hours of stress tests and various games, and in the event viewer, which I’ve configured to show any WHEA errors, not a single one has appeared in the last 12 months. Zero errors, no crashes in any game except this one. 100% the game’s fault.

I also have a 5800X3D undervolted, but 64GB Memory and 32GB VRAM (AMD W6800pro)

So I don't expect any problems :)
(Game is currently being installed)

The problems could also be related to NVIDIA, which I don't have. The game seems to be quite demanding. Let's see....
Well, I don’t know what problem I could have with the game, because I have more than enough RAM and VRAM. I honestly don’t know what else to do. If it keeps crashing, I’ll just set it aside because I’m not wasting my time on it anymore.
Emrys 22.12.2024 klo 17.13 
So I've been playing for a while now and should be almost done with "Coruscant". Before loading the game I was using 6GB of memory and after loading it for the first time it was already 24GB just to get to the start screen. During the game the memory consumption slowly increases and has now reached 27.7 GB. In the task manager "Jedi Survivor" is shown as using 18.7 GB of memory. So I'm missing roughly 2-4GB that weren't needed at the beginning of the game. I can imagine that the 32GB of memory could become tight if I play for a very long time, or if there are even larger maps later than "Coruscant". My VRAM usage is now 17.5GB, which is pretty high for "only" a full HD resolution (1920x1080). I don't need that much VRAM for any other game. I also play on "high" with ray tracing and not on "ultra" settings. Graphics cards with up to 16GB VRAM are probably out of the question here. At higher resolutions you will probably need even more RAM and VRAM.
My CPU (30%) is certainly not breaking a sweat. And the GPU is at around 60% utilization at a constant 45 FPS, which I only need for a smooth game (sometimes 60 FPS, but no more). I always set the FPS to a constant value. My graphics card could of course do a lot more, but that's not necessary. The game runs very smoothly. The VRAM utilization is noticeably high, even if I'm happy that my graphics card can finally be pushed to its limits in this regard (32GB VRAM).
Emrys 22.12.2024 klo 18.30 
Now I had the first crash. RAM usage was last at 29.2GB. Unfortunately I haven't noted down the reason for this. Memory access errors would at least be logical if the RAM usage is constantly increasing. My limit was still far from being reached. But it still crashed. That's it for today.
Viimeisin muokkaaja on Emrys; 22.12.2024 klo 18.32
dziablo 22.12.2024 klo 18.51 
I play on 2k and it didn't matter which settings I chose. Game is just taking all available vram I have. On 2k ultra without raytracing I have 120 fps.
How do you know it is ram? There is some other error that says it is unable to allocate on ram instead of vram?
Emrys 23.12.2024 klo 3.41 
dziablo lähetti viestin:
I play on 2k and it didn't matter which settings I chose. Game is just taking all available vram I have. On 2k ultra without raytracing I have 120 fps.
How do you know it is ram? There is some other error that says it is unable to allocate on ram instead of vram?

I can't tell you yet whether it's the RAM or VRAM, because I didn't have the latest VRAM status when the crash happened yesterday. But if RAM or VRAM consumption keeps increasing, then memory access errors or poor programming are typical.

I'll run the long-term monitoring via HWINFO later. Then I'll set it to "Ultra" and 60 FPS and maybe deactivate the upscaling so that my GPU is fully utilized. In any case, the VRAM consumption seemed far too high to me yesterday in the middle of the game for "only" Full HD (17.5GB).

Maybe you can tell me in the meantime whether the crashes occur with Windows 10 and 11. I'm still using 10. Windows 11 should have better memory management.
I have a much weaker PC than you and I never had a single crash or any other issue. Maybe turn off that crap feature called ray tracing.
dziablo lähetti viestin:
I have same problem, I have RTX 4070 super and game crashes with that error. I even tried to run it on low, and it is still crashing. This is ♥♥♥♥♥♥♥♥ :(
So how is it that it never crashed for me on my GTX 1070 Ti?
Shocker lähetti viestin:
I have a much weaker PC than you and I never had a single crash or any other issue. Maybe turn off that crap feature called ray tracing.
I played all the time without ray tracing, because is useless
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