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The dialogue from the npc in this ones feels like they are just pointing you a direction explore or in the case of the fish guy would be more of a collectible. If it actually felt like side quest stuff id agree but I just cant.
I think you have just insulted Tomb Raider!
The game certainly doesn't waterboard you with exposition, which I appreciate, but I never felt the character choices didn't make sense (at least to the characters who made those choices.)