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Ein Übersetzungsproblem melden
Performance is still unacceptable imo.
5900x
RTX 3090
32gb RAM
"can't find any locally saved data...etc"
It was the same for Dead Space Remake. At the time they explained it in some Reddit Post, if I remember it was due to the different test and release process for their own launcher.
i7-12700k
32 GB RAM
RTX 4070 12 GB
Before the patch, I could not play the game for long before it crashed. By monitoring the VRAM consumption, I could see that it kept increasing steadily over time, until I reached the maximum (12 GB in my case) and then the game crashed.
With new patch, I ran around Koboh for a while, and VRAM consumption remained capped at around 11 GB, so I didn't get any crash yet (Epic preset, RTX on, no FidelityFX). Even going to the menu (the one that appears when you press Start) frees up some VRAM, so it seems memory management is better. I get a pretty stable 60 fps in Koboh, except occasional, very brief stutter.
The game looks pretty blurry though, despite using 100% scaling. Using FidelityFX mitigates this a bit, but I suppose we'll have to wait for another mod update to disable TAA. White flickering of textures while quickly moving the camera still occurs.
Seems we are heading in the right direction...
thanks for checking...that's too bad...I've been using a mod from Nexus Mods which allows me to use the arrow keys for movement but it would be nice if an official patch fix was released