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It def didn't release at 30 fps or less and continuously perform badly on absolutely maxed-out machines.
Most of the time it runs good only at the great town on second planet is loses frames.
I could play hogwarts without raytracing total smooth everywhere but this one seems to be far more demanting.
i5 12600k
RTX 4070 TI Super 16GB (Coming from RTX 3080 10GB)
32GB 3200mhz DDR4 Ram
32 inch 1440p monitor
installed on SSD.
While I only played that first part where you attack the senators ship and stuff, I was surprised on how well it did. Ray tracing seemed to be the big crutch. I was running everything on EPIC, wider FOV, DLSS on Quality, etc and I was getting anywhere from 80-110fps with dips to low 70s on occasion.
With Raytracing on I would sit around 60s-70s fps but when I went into the high 40s and 50s in combat and stuff quite often, which is a shame.
The cutscene fps was in the 50-60s no matter what which was a little ♥♥♥♥♥♥.
I can get it for $37 on cdkeys and I am considering it now.
With your setup I don't think you'll have many issues, but Coruscant can't really be used as reference because it runs really smooth and is one of the small maps, the issue starts in Koboh once you reach the town and gets worse as you get more people to join the Cantina. I don't have as many issues in the other planets, but Koboh can be frustrating considering how huge it is, seems the performance gets worse the more you unlock new areas. RT is indeed the big crutch.
The main point with the Cantina I think is because it needs to render the interior every time you enter it and then reload the whole Koboh section again as you leave (you can notice the stutter and sometimes blurry textures), especially because it refreshes the conversation options with NPCs.