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Сообщить о проблеме с переводом
J'ai réduis les performances de mon MSI qui était sur "overclocking" ou "Turbo" au mode "Sport" et le jeu se lance parfaitement.
Ce n'est pas la première fois que des jeux crash en mode "overclocking".
In my case game was crashing ocasionally but when it came to fight with dark character (dont want to spoiler much ;) ) it was crashing all the time.
So I've tried:
adding registry
reinstalling driver - clean instal
changing priority in task manager - high / real time
reinstalling directx and VC
run "cleanup" and "touchup"
disabling avast completelly
turning off afterburner
clearing EA App cache
repairing game installation
disabling in-game options - RT, frame generating
I even disable vibration in xbox controller because I've noticed that controller was stuck vibrating hevilly when game hang ;)
What worked for me was lowering the Temp Limit ('C) from 84 (default) to 75 for GPU in Afterburner.
I've enabled RT back and frame generator too - everything works fine.
Made my fight few more times (constantly dying) but no crashes.
I've won finally and play few more hours - everything is ok
What is your CPU?
Out of the blue since yesterday my game crashed in the main menu. Intro was all finde but 2 sec in main menu crash. I dit the cleanup/touchup.exe and i´m in the main menu without crashing. After 20 min playing without crash it worked fine for me.
Thx Chuty
Running on 7900xtx, 7800x3d, 32gb ram and everything up to date of course .-.
короче на одном форуме был коммент что нужно отрубить разгон, весь! включая XMP. Мне слава богу такое делать не понадобилось)
Вспомнил что в MSI Afterburner стаял небольшой разгон на видеокарту. Ставил для тестов, сто лет назад и забыл про него. Причём другие игры работают без вылетов.
Снял разгон и больше не одного вылета в Джедае не наблюдаю.
Может кому то поможет.
- Crash 1: LowLevelFatalError [File:Unknown] [Line: 686] hr failed at D:/depot/r8branches/r8release/Engine/Source/Runtime/D3D12RHI/Private/D3D12Resources.cpp:534 with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG
"Fix": I had two monitors connected to my PC (through a dock). I remove the second one and keep just the big one. It actually fix another crash DXGI_ERROR_DEVICE_HUNG.
- Crash 2: LowLevelFatalError [File:Unknown] [Line: 1378] GameThread timed out waiting for RenderThread after 120.00 secs
"Fix":
- I set the Windows system resolution in the recommended value.
- In the game setting, I changed from "windowed fullscreen" to "fullscreen" and then I changed the resolution to the same value I've set in Windows.
In my case that worked.
https://www.nexusmods.com/starwarsjedisurvivor/mods/236
This has fixed my issue. Thank you sooooo much!
LowLevelFatalError [File:Unknown] [Line: 686] hr failed at D:/depot/r8branches/r8release/Engine/Source/Runtime/D3D12RHI/Private/D3D12Resources.cpp:534 with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG
LowLevelFatalError [File:Unknown] [Line: 686] pResource->Map(Subresource, pReadRange, reinterpret_cast<void**>(&pData)) failed at D:\depot\r8branches\r8release\Engine\Source\Runtime\D3D12RHI\Private\D3D12RHIPrivate.h:1259 with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG apex
Same problem.
Completed Driver update. RTX 2070
Cleanup.exe
Touchup.exe
Lowered Graphics to Medium from epic.
Restarted game.
Worked find on Koboh.
Got to Jedha.
Game rashes about the time we get to Ceres speeder.
The error is a standard low level fatal error.