STAR WARS Jedi: Survivor™

STAR WARS Jedi: Survivor™

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CoeyGG May 8, 2023 @ 7:09am
Traversal Stutter Fix?
Ok, so have a 13900K, 4090 OC, 64gb DDR5, and 990 Pro M.2 and this game is a stuttery mess. lol. I feel ridiculous with this PC and get sick to my stomach trying to deal with this random stutter as i move around.
Any quick fixes for this out there?
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Showing 31-45 of 86 comments
Blasta May 9, 2023 @ 11:42am 
Originally posted by Not_Na:
On top of the usual shader and traversal stutters the game seems to be slowly filling up my VRAM until it crashes ... On a 4090. It's super consistent about it too, feels like I'm managing another resource in the game. I start out at 12GB and when I eventually hit 20GB I know I gotta find a save point. I'm sensing some serious pride and accomplishment here.
dude is some serious finding here
Citizen Cook May 9, 2023 @ 12:42pm 
Originally posted by lefty1117:
Originally posted by Citizen Cook:

Thanks for explaining 👍

I'm sure there's more to it than just that of course, there are a lot of weird optimizations, or lack thereof, on this game. Also UE4 seems to be really bad with handling shader compilation on the fly - I don't think this is much of a problem on console because those downloads come with the shaders precompiled. Which they can do because it's one hardware config...

Respawn just promised “Updated streaming budgets that will help alleviate traversal hitching” for Patch 4 later this week
jpwiseguy May 9, 2023 @ 1:08pm 
Well, I'm going to post this here in hopes that it helps someone else. I'm still in shock at how much something this dumb and simple cleared it up. For me at least.

I too, as have most of you, have had the stuttering. Pretty bad at times. It almost made me stop playing to wait for patches. I've tried all your usual fixes, tweaks, etc. same as most of you. But today, I received the best advice to combat stuttering that I've seen since the game was released.

The advice was to:

1) Disable ALL VSYNC. in-game and in GPU drivers.
2) Cap the frame rate of the game to 60 FPS using RTSS. < I think this is important not to use driver or in-game settings. I dunno though.
3) Manually set your Refresh rate in Windows (or GPU Control Panel) to either 60 or 120Hz. 120 works for me on my 144Hz panel.

Not sure why this works, unless it has something to do with the game being designed for consoles to run with either 30, 60, or 120 FPS with matching refresh rates? But it has helped me more than anything else I've seen so far.

Of course it didn't clear my stutter up 100% but it is most definitely not placebo. It cleared it up for me by as much as... I'm gonna say 75%. Yeah.

Seriously. Try it. I said what the hell, it's worth a shot.
Last edited by jpwiseguy; May 9, 2023 @ 1:09pm
Snip3rW0lf^. May 9, 2023 @ 1:11pm 
you need a 5090 for minimal settings.
Chazer May 9, 2023 @ 1:47pm 
There is no fix. The devs are the only people that can fix it.
So for as long as they aren't fixing it the traversal stutter is here to stay.
David Puddy May 9, 2023 @ 2:27pm 
the game is borked
MaRtInI May 9, 2023 @ 2:33pm 
Coming later this week:

Here are the fixes you can expect with this patch:

(PC only) Updated occlusion behavior for raytracing, reducing idle time stalls.
(PC only) Updated streaming budgets that will help alleviate traversal hitching.
(PC only) Performance improvements for some VFX.
Coming soon to console
(PC only) Updated data handling when toggling raytracing, improving non-raytraced performance.
(PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.
Fixed various save state errors.
Fixed a streaming issue that causes some streaming scenarios to end on a black screen.
Fixed an issue where one of the vents did not properly activate in Stone Spires.
Audio fix for a narrative moment where music was behaving incorrectly.
Fixed lightsaber marks not displaying correctly in some scenarios.
Fixed a scenario where the player could enter a progression blocked state in the Lucrehulk.
Fixed an elevator to prevent the player from falling through it and entering a progression blocked state.
Fixed a bug where Rayvis would become unbeatable.
Fixed a severe animation issue that would break a late game narrative sequence.
Fixed a collision bug where players can get stuck inside a Meditation Chamber.
Added a note explaining that some of BD-1’s abilities are not available while in combat.
Improved text scrolling.
Minor text translation fixes.
Various crash fixes.

Source: https://www.ea.com/games/starwars/jedi/jedi-survivor/patch-notes?isLocalized=true
Citizen Cook May 10, 2023 @ 12:07am 
My friend who is a games developer says DirectX 12 is a major issue
CoeyGG May 10, 2023 @ 11:08am 
Originally posted by king_of_jamaica:
There is no way for a user to eliminate something like traversal stutter. The only way to "fix" it would be to cap your framerate below the frametime spike that occurs during the stutter.

If the stutter is a 16ms frametime, you need to cap to 60fps, if the stutter is a 33ms frametime, you need to cap to 30.

This is exactly why using RivaTuner completely eleminated it for me then. thanks for the info. Playing locked at 60fps it is super smooth. Not a single hitch that i can see at all. Still hurts the eyes as i have a 165hz monitor im used to. lol
Blasta May 11, 2023 @ 10:13am 
forcing resizeable bar with nvidia inspector helps quite a lot in this game for traversal stuttering
Arkanis May 11, 2023 @ 10:21am 
Another thing to do and this is for any game is to debloat the NVIDIA driver aswell as do a clean install With DDU and remove geforce experience. It has helped my game run smoother not more fps but it has helped with the stutters
Last edited by Arkanis; May 11, 2023 @ 10:22am
MaikaTi2 Dec 16, 2023 @ 1:22pm 
Hello guys,

I think i have found how to stop the stutter, there is one additional setting in the .ini file which is for the max fps and when I changed that do 60 fps like the setting in nvidia there is no stutter now. It is just sticking to that 60fps no matter what.
I am running 13900HX+RTX4080 and it is a shame to play on 60fps but at least no stutter anymore and everything is below 60 degrees 👍
Karl Dec 16, 2023 @ 8:53pm 
Originally posted by MaikaTi2:
Hello guys,

I think i have found how to stop the stutter, there is one additional setting in the .ini file which is for the max fps and when I changed that do 60 fps like the setting in nvidia there is no stutter now. It is just sticking to that 60fps no matter what.
I am running 13900HX+RTX4080 and it is a shame to play on 60fps but at least no stutter anymore and everything is below 60 degrees 👍
Where is that? The only INI I see in mine is EAStore.ini
Nevan Dec 17, 2023 @ 1:55am 
lol , love these guys "i may found a setting" but don't tell us at all what to do
michoko Dec 17, 2023 @ 2:08am 
Originally posted by MaikaTi2:
Hello guys,

I think i have found how to stop the stutter, there is one additional setting in the .ini file which is for the max fps and when I changed that do 60 fps like the setting in nvidia there is no stutter now. It is just sticking to that 60fps no matter what.
I am running 13900HX+RTX4080 and it is a shame to play on 60fps but at least no stutter anymore and everything is below 60 degrees 👍

Wow, actually thank you for reviving this thread. I was having frame pacing issues on Koboh (especially with Frame Generation ON), and applying the 60 fps frame cap with RTSS solved the problem. Now the game is buttery smooth. Here are my settings:

In game:
- Epic settings
- DLSS 3 ON
- Vsync OFF
- Frame gen ON

In NVidia control panel:
- VSync ON
- Low latency ON
- Prefer maximum performance ON

My rig:
i7-12700k
RTX 4070
32 GB RAM

Now I'd be quite interested in changing the setting in the .ini you mentioned, and see if it does the same job as RTSS. Could you please tell use exactly the name of the .ini file and the value to change? Thank you!
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Date Posted: May 8, 2023 @ 7:09am
Posts: 86