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This is further a bad argument on a 3rd person console port optimized for controllers. It makes sense for counter strike or doom eternal, not this game. Controller optimized games play so much better on a controller it's ridiculous. Why hunch over getting carpal tunnel when you can lean back, relax, and use a controller?
Also, complaining about the dash seems like a Quantum TV Elden Ring hot take, or Dean Takahashi playing Cuphead. I'd recommend sticking to a controller and playing the game on the easiest difficulty mode. If that's not easy enough, well the Doom Eternal and Dark Souls community has some "helpful" opinions on that.
There's plenty of great ambidextrous mice to choose from. Using a relaxed, fingers extended palm style of mouse and keyboarding I find i can game longer before pain sets in on a mouse and keyboard than I can on a controller.
I kinda agree with the controller thing, as I think ergonomics peaked with the 360 controller, and went worse ergonomics with gimmicks afterwards. We really need a controller like a dedicated steamdeck controller, eg without the console. I want the same 1:1 functionality with hall effect joysticks. Wouldn't need anything else past that, the deck has a near perfect featureset, especially with the custom configuration. I made a profile for Unreal Gold on my deck that retains full 1:1 PC compatibility. It's not even running in controller mode. The joystick is set to wasd with outer edge using shift to run, I have touchpad as a wheel for weapon switching, even supports quicksave, and there's a shift mode to navigate the menu. It literally feels like native controller support, but it's actually custom mapping PC controls to controller. Steam Input is a bigger game changer than a video card upgrade. It might be able to play competitive FPS using custom flickstick / gyro modes vs mouse users. This stuff is really equalizing the control playing field, and it works for desktop users too.
The ambidextrous mouse I use is the Logitech G903. It's an 11 button mouse. I'm righty and the only reason I use ambidextrous mouse is to get side buttons on both sides. I squeeze the mouse with my ring finger to use the right side button for sprinting or interaction. It's got a switch to toggle between regular scroll and infinite scroll. I usually just use the m/kb for multiplayer.
Haven't tried the Steamdeck. My controller is the Scuf with 4 paddles. Underneath paddles are great for games like Survivor for dodging and jumping. I use the other two paddles for attack. At least in Fallen Order. I assume the controls are the same in Survivor.