STAR WARS Jedi: Survivor™

STAR WARS Jedi: Survivor™

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spawn of oggdo is without exaggeration the most bs boss fight in any game ive ever played
ok let me just say this

i managed to beat the golden skriton and the rancor without using a single health stem

for this boss it took me 5 stem uses and nearly a hour to beat

i know this is somewhat of a meme boss because oggdo bogdo in the first game was infamous for being a hard boss (although lets be real the only reason he was "hard" to people is because most encountered him early game when they were still learning and didnt really have any upgrades once you got good at the combat or some decent upgrades he was pretty easy) and the poncho reward and it being pink by default

but MY GOD it feels like they just slapped ogodo bogdo down with a grass green hue and cranked it up to 11 on the hard scale

90% of his attacks are unblocks meaning the majority of the boss fight is spent just dodging and rolling away from him combine this with the fact that due to his unblocks happening so frequently and the fact that theres almost barley any windows for attacks

i found the best way to get hits in on him was to just spam lightsaber throws

speaking of unblocks to my knowledge this this is the ONLY boss with a unblockable 1 hit kill which just shouldnt happen NO BOSS SHOULD HAVE A 1 HIT KILL ESPECIALLY NOT A OVERSIZED FROG

combine everything ive listed with the fact his health bar is LUDICIOUSLY BIG and you got what is quite possibly the most unfair, unfun, frustrating boss ive personally every fought in any game NOT JUST THIS GAME BUT EVERY GAME IVE PLAYED IN MY LIFE

like seriously it feels like they didnt even playtest this boss i did beat him in the end but my god was it difficult it actually gave me a headache from how frustrating it was
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Showing 1-15 of 20 comments
andy3981 May 5, 2023 @ 6:56pm 
I cheesed him by force pulling the 2 hammer guys in the are pit and let them weaken him, then i jumped down and finish him....lol
Shade May 5, 2023 @ 6:58pm 
i cheesed the crap out of him used blaster. maxed it out with marksman ran around killing other mobs to fill my blaster, then jumped over the trap door dodged away so it opened without me falling. then just sat there and shot him till he died lol.
Valegor May 5, 2023 @ 7:03pm 
Taking an hour to beat a boss is nothing.
I remember playing Ninja Gaiden on the hardest difficulty and some bosses taking hundreds of attempts to finally defeat.
Or Kingdom Under Fire: Circle of Doom on playthrough 3 where every enemy is immune to basically all damage except one type... and a certain boss taking like 3 or 4 hours to whittle down (in a single attempt, not multiple) and then dying when it was at like 10% remaining HP.

Spawn of Oggdo is a little difficult, but he certainly isn't the most BS boss I've ever seen, not even close lol.
SunfireKnight86 May 5, 2023 @ 7:11pm 
Originally posted by Valegor:
Taking an hour to beat a boss is nothing.
I remember playing Ninja Gaiden on the hardest difficulty and some bosses taking hundreds of attempts to finally defeat.
Or Kingdom Under Fire: Circle of Doom on playthrough 3 where every enemy is immune to basically all damage except one type... and a certain boss taking like 3 or 4 hours to whittle down (in a single attempt, not multiple) and then dying when it was at like 10% remaining HP.

Spawn of Oggdo is a little difficult, but he certainly isn't the most BS boss I've ever seen, not even close lol.
Ninja Gaiden being bad 20 years ago doesn't excuse other games being bad.
TraitorJoe May 5, 2023 @ 7:13pm 
Wait till you find that you can fight two at once :)
Rakushun May 5, 2023 @ 7:13pm 
Sounds interesting. I hope they dont patch him to make him easier.
Valegor May 5, 2023 @ 7:18pm 
Originally posted by SunfireKnight86:
Originally posted by Valegor:
Taking an hour to beat a boss is nothing.
I remember playing Ninja Gaiden on the hardest difficulty and some bosses taking hundreds of attempts to finally defeat.
Or Kingdom Under Fire: Circle of Doom on playthrough 3 where every enemy is immune to basically all damage except one type... and a certain boss taking like 3 or 4 hours to whittle down (in a single attempt, not multiple) and then dying when it was at like 10% remaining HP.

Spawn of Oggdo is a little difficult, but he certainly isn't the most BS boss I've ever seen, not even close lol.
Ninja Gaiden being bad 20 years ago doesn't excuse other games being bad.

You're equating difficulty to a game being bad?
Not even close.
A game being difficult is great, because I love a challenge. I like to push myself and struggle with hard encounters, finally winning after much trial and error (and a little luck) because the sense of satisfaction after achieving it is immense.

The Spawn of Oggdo fight isn't bad. It just takes patience in both learning his attack patterns and not over extending yourself into combos, as well as skill.
If you can't handle the fight, then the game allows you to drop the difficulty to Story Mode at any time. So feel free to do that, defeat him, then bump it back up.
Valegor May 5, 2023 @ 7:25pm 
How to beat Oggdo 101:
Parry normal attacks. The most often come at 2x attacks. At lower health, they will come at 4x attacks sometimes, so be careful.
Double Jump after a slight delay when he goes red, about to dash forward.
Double Jump when he goes red and is about to jump up for a slam attack to avoid to shockwave.
Dodge to the side when he goes red and he rears his head back for a bite attack.
Double Jump to the side when he has some distance and is about to spit out his tongue.

Once you learn the tells, he isn't all that difficult... just like any encounter that isn't fodder.
mol tr00ps May 5, 2023 @ 7:35pm 
I figured out a Cheese you can use early in the game to kick his froggy ass easy.
I am early game and don't have the blaster yet.
I tried for a while and found out if you run the length of the pit back and forth , if he is far enough away he looses track of you and you can "leave" combat.
When this happens you can open the door and go upstairs and save.
Go back to the door and go through a little so Oggdo engages you in combat.
After that go back to the other side of the door.
Oggdo can't attack through the door other then his tongue and puke.

Enjoy smiling in safety while you saber throw him to death.
SunfireKnight86 May 5, 2023 @ 8:00pm 
Originally posted by Valegor:
Originally posted by SunfireKnight86:
Ninja Gaiden being bad 20 years ago doesn't excuse other games being bad.

You're equating difficulty to a game being bad?
Not even close.
A game being difficult is great, because I love a challenge. I like to push myself and struggle with hard encounters, finally winning after much trial and error (and a little luck) because the sense of satisfaction after achieving it is immense.

The Spawn of Oggdo fight isn't bad. It just takes patience in both learning his attack patterns and not over extending yourself into combos, as well as skill.
If you can't handle the fight, then the game allows you to drop the difficulty to Story Mode at any time. So feel free to do that, defeat him, then bump it back up.
If it takes 100 tries it's bad difficulty which means bad game. This whole "it's nearly impossible so it's good!" try hard culture in gaming is dumb on its face. They're toys. Your sense of accomplishment should not come entirely from them.

I beat OG Xbox Ninja Gaiden on launch. I don't remember any fight taking one hundred tries though.
Valegor May 5, 2023 @ 8:21pm 
It is good, because it is a fun, difficult encounter.
It is difficult because of attack patterns with minor or no tells and timing.
Difficulty != bad.

Bad difficulty is just making things a bullet sponge, especially if it doesn't make sense for it to be so tanky.

We have a clear fundamental difference in personality.
I love a challenge and persevering through it. You don't.
A sense of accomplishment (in games) is no higher than finally defeating a tough opponent.
That doesn't exist by wading through hordes of fodder as if you're playing Dynasty Warriors.
It can be fun, sure... but it isn't an accomplishment of any kind.

If some of the bosses didn't take a whole lot of attempts, you didn't play it on the hardest difficulty. And that's fine. As I said, there is a clear difference between us.
Just because you don't like the challenge, that doesn't make it bad.
sharkbyte1500 May 5, 2023 @ 8:43pm 
Originally posted by TraitorJoe:
Wait till you find that you can fight two at once :)
literally doing it now.......god...help me
sharkbyte1500 May 5, 2023 @ 8:44pm 
Originally posted by Valegor:
How to beat Oggdo 101:
Parry normal attacks. The most often come at 2x attacks. At lower health, they will come at 4x attacks sometimes, so be careful.
Double Jump after a slight delay when he goes red, about to dash forward.
Double Jump when he goes red and is about to jump up for a slam attack to avoid to shockwave.
Dodge to the side when he goes red and he rears his head back for a bite attack.
Double Jump to the side when he has some distance and is about to spit out his tongue.

Once you learn the tells, he isn't all that difficult... just like any encounter that isn't fodder.
i picked up on all of these which is why i managed to beat him in 45 minutes

ive eard tales of people trying for 2 hours or more tho
sharkbyte1500 May 5, 2023 @ 8:45pm 
Originally posted by Valegor:
It is good, because it is a fun, difficult encounter.
It is difficult because of attack patterns with minor or no tells and timing.
Difficulty != bad.

Bad difficulty is just making things a bullet sponge, especially if it doesn't make sense for it to be so tanky.

We have a clear fundamental difference in personality.
I love a challenge and persevering through it. You don't.
A sense of accomplishment (in games) is no higher than finally defeating a tough opponent.
That doesn't exist by wading through hordes of fodder as if you're playing Dynasty Warriors.
It can be fun, sure... but it isn't an accomplishment of any kind.

If some of the bosses didn't take a whole lot of attempts, you didn't play it on the hardest difficulty. And that's fine. As I said, there is a clear difference between us.
Just because you don't like the challenge, that doesn't make it bad.
dude theres a difference between a challeneg and it being bs i like a challenge too hell i even did a no damage run on fallen order took me about 2 months but i eventually did beat it withoput taking damage

also what exactly is "fun" about dying to a 1 hit kill unblockjable attack and having to run 30 seconds back to where you died only for thesame thing to happen?
FireTemper May 5, 2023 @ 9:15pm 
It's probably the worst designed boss fight in the game to be honest. At least for as far as I've gotten 20 hours in. That being said, he really only has like 5 unique attacks. The issue is they aren't always consistent and the windups are extremely fast. He's also one of the most aggressive enemies, constantly pushing.
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Date Posted: May 5, 2023 @ 6:51pm
Posts: 20