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Really?
That bad?
A RX6600 with this CPU?
There are so many factors that will make this game perform badly, no one can say until you try it out.
WOW!
I have no chance! lol
Would prob get 10-15 fps before my computer blew up.
Anyone out there with a spec close to mine that have tried running it?
The game is mostly CPU bound, and mostly to two cores, so both statements are accurate:
- "480p low settings should get you 18-24 fps with FRS"
- "1080p Epic settings should get you 18-24 fps with FSR Quality"
And the 18-24 is not the average frame rate, 18 hours on the EA app and it was just for a cutscene at the start of the game.Average Frame Rates at 1080p Low Settings, FSR Quality, are typically above 60 FPS. Though, more heavy areas drop the frame rate to 40 FPS. Changing between the High, Epic, and Low presets seems to only net about 10 FPS difference.
It is a bit hard to tell if Ray Tracing is enabled, the game looks good on all settings but cutscenes do look like cutscenes on Epic with Ray Tracing enabled.
Ray Tracing seems to cause another 10 FPS hit to performance. So 10 -FPS for Epic, and -10 FPS for Ray Tracing, and you could still wind up with playable frame rates in less demanding portions of the game.
Game looks good enough on the Low preset, in my opinion. Just make sure you keep FSR set to Quality. The scaling is bugged, disabling it results in a blurry 50% scaling, but FSR Quality keeps the visual fidelity up.
The PlayStation 4 has a 1.6GHz processor. If the enhancements for the PlayStation 4 can be made available on the PC, this can could then easily run on most mainstream PCs of the day including the "Intel(R) Core(TM) i5-7400".
If they target the specs of the PlayStation 4 Pro model, with its 2 GHz CPU, then at least a combination of a RX6600 and a 6-Core Ryzen 5 5500 (4.2 GHz?) should not have to worry about frame rates.