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回報翻譯問題
The original Star Wars, "Episode IV: A New Hope", was a pretty basic good vs evil fairy tale with wizards and knights, and a bad dude in black armor.
The series progressively moved beyond that simple premise. Using it as a basic concept to tell a more complex story.
The Prequel Trilogy stacks on a "Chosen One" plot device to Anakin Skywalker (Darth Vader), shifting his character into the center of the story. It takes this "Chosen One", "With Great Power Comes Great Responsibility" concept, and turns Shmi Skywalker into "Uncle Ben". Then it turns Padme into Gwen Stacy. The Vader armor, the dark side, is then the Venom Symbiote.
It then turns the focus of that responsibility into letting go of attachments. To become apathetic, and numb to the strongest of emotions. To undergo the Vulcan ritual of Kolinahr, to borrow from Star Trek. In Star Trek, the Vulcans have Pon Farr, which is the Vulcan desire to marry. We start moving into analyzing the ethics of emotions, and with it "Emotional Intelligence".
Knights of the Old Republic II then introduces us to Darth Traya, or Kreia as she is usually known. A companion character of the player, she challenges the player to question the "poorly written". Question the "status quo". Should Yoda burn the texts in The Last Jedi, freeing future Jedi from the chains of a corrupt Jedi Order? That corruption including the notion that Jedi should not have attachments. Did the Force itself turn upon a corrupt Old Jedi Order? Was Anakin Skywalker railroaded into his destiny? Did the old Jedi Order reap the consequences of what they were sowing?
Jedi: Survivor dives into this tension between something that emerges from the central conflict of the Original and Prequel Trilogy. It asks what were was the old Order afraid of?
Jedi: Survivor doesn't answer questions. It doesn't preach a particular philosophy. It explores the heart and soul of Star Wars.
This isn't just the "Star Wars nation". There are several "virtual" nations overlapping. The PC Gamer nation, which includes nerds who build PCs. The Sci-Fi nation, which includes Halo and Mass Effect fans. Now it also apparently includes Starfield,... These are all subsets of the larger "gamer" nation, who play video games.
The game itself is full of things to critique and criticize. It is flawed and falls short of 'Game of the Year" in almost every way.
It is not however the worst game ever made. We're not talking "Big Rigs Over the Road Racing". It is also assuredly better than "Superman 64". And it may not be the modern E.T. The Extra Terrestrial.
What is Jedi: Survivor being held against?
Balder's Gate 3 is an entirely different type of game, and direct comparisons are probably not fair.
The Legend of Zelda franchise? Breath of the Wild? Tears of the Kingdom?
The Star Wars franchise? Battlefront II? Dark Forces: Jedi Knight? Jedi Knight II: Jedi Outcast? The Force Unleashed? Knights of the Old Republic I & II? Adjacent titles like Mass Effect? Rebel Assault 1 & 2?
From Software games? Dark Souls? Eldin Ring? Armored Core VI? Adjacent titles like Lords of the Fallen? Titanfall 2?
Tomb Raider 2013? Shadow of the Tomb Raider?
Mirror's Edge? A Hat in Time?
Kena: Bridge of Spirits? Ratchet and Clank a Rift Apart? Witcher 3: The Wild Hunt? Red Dead Redemption 2? Mario Odyssey? God of War?
Starfield? No Man's Sky? Star Trek Online? Elite Force II? Bridge Commander? Klingon Academy? Super Mario Bros. 3? Mario Rabbids: Sparks of Hope? Dante's Inferno? Bayonetta?
Shenmue released on the Dreamcast in 1999 and featured npc’s with jobs and a work/homelife routine, creating a believable openworld. Somehow graphics have improved buy A.I has taken a nose dive.
You went orbital about a little satirical joke. Seems you need a break from gaming forums.
Episode I: The Phantom Menace does have political intrigue. Otherwise, I'm curious as to how the trailer was misleading?
It misled me because the trailer made me think I was getting a great product, but like the Phantom Menace, trailer. I thought the stuff with the empire and the political intrigue was going to be the driving thrust of the story, that the game was going to be darker and just generally more awesome than it was.
The game feels so bland and lacking in imagination. It’s very workman-like.